Author Topic: Object Editor Questions  (Read 2867 times)

Offline Ganado

  • Moderator
  • Dishonest Abe
Object Editor Questions
« on: July 08, 2013, 09:20:37 pm »

Feel free to post questions you have about the ObjectEditor here, too.




I'm going to post a few of my own questions:

First question about acceptable item pids:

Second question, about weapon modes:
Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!

Offline Wipe

  • Rotator
  • Random is god
Re: Object Editor Questions
« Reply #1 on: July 08, 2013, 10:04:00 pm »
So, why doesn't 30000 work, and is there a highest value that the PIDs can be?
It's engine limitation, each [item] proto with id higher or equal 30000 will throw warning and won't be processed.
« Last Edit: July 08, 2013, 10:05:57 pm by Wipe »
Games are meant to be created, not played...

Re: Object Editor Questions
« Reply #2 on: July 09, 2013, 11:11:47 am »
I'm intrigued about the second question. I tried to make a mode for my M16A1 with a Grenade Launcher Undermount, using different ammo, sound, and damage, but it doesn't work, and it doesn't show up when I go past Burst. It skips it to reload and I can't figure it out.