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[2238] 3D Characters

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E3245:
I'd hate to ask a ridiculous question, but I can't seem to figure this out. Is there a way to activate 3d models for humans in 2238?

On another note, I see no defines for 3d players, but the 3d layers exists in the main.fos script. Would I have to write #define 3dplayers or something like that in the _defines.fos, _client_defines.fos, and config.fos files or am I missing something here?

raynor009:
I'm not sure that 2238 had any 3D models or Van Burren. Check the client files.


You should read this tho:

http://fodev.net/forum/index.php/topic,26833.0.html

E3245:

--- Quote from: raynor009 on July 07, 2013, 02:06:15 pm ---I'm not sure that 2238 had any 3D models or Van Burren. Check the client files.

--- End quote ---

I think 2238 had that Mutant Frog and the giant Ants as a 3d model.

E3245:
Here's an update. Every time I uncomment #define PLAYERS_3D in _client_defines.fos and _defines.fos, the server gives out this error.

--- Code: ---Script::BindImportedFunctions - Fail to bind imported functions, module<client_main>, error<-19>.
--- End code ---

I can't figure out what I'm missing or doing wrong. Someone please help.

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