FOnline Development > Questions and Answers

Is it real to make a Fallout/Fallout 2 co-op on the Fonline engine?

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Izual:

--- Quote from: fonliner on June 25, 2013, 02:33:37 pm ---Dude its possible but you must recreate all fallout quest in fonline engine.

--- End quote ---

Quests, maps, critters, dialogs. Everything.

LagMaster:
also new scripts like time passing on WM, sleep script, bugless TB combat in towns, is better and easyer to modify the fallout engine to make it in multiplayer and not to make Fallout in FOnline engine

Lexx:
I disagree. Hacking multiplayer into Fallout 1 / 2 is way more work if you want it to run and feel good.

For Fallout script to AS, a converter could be written. It's some work, but it's not impossible.

fonliner:
Quests = dialogs, critters we already have default from critter.dat. Maps are ready too, but only you need to delete old critters and replace them with new one which have recreated dialogs. Also you do not need to make tb in towns, real time is fine and better.

And remember Lagmaster FOnline engine is better than Fallout 2 engine, you can create even other games on it. Better use new technology instead old shit.

Izual:

--- Quote from: fonliner on June 29, 2013, 11:54:36 am ---Quests = dialogs
--- End quote ---

Writing every script from scratch again and copy/pasting thousands of dialog lines is not the same work, but both are tedious.

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