FOnline Development > FOnline Projects
FOnline2 Second Open Session starts at 10.01.2014!
greenthumb:
this looks rly promising, yet i have not decided if i ll continue paying fonlines after 2238 died, but i if i ll decide to continute adventures in wastelands, i ll be choosing between FO2, TLAMKII and AoP
-Max Payne-:
I have check the video, it looks like very good.
Count me too in with my friends!
BLDYMSS:
Looks cool.
Apart from some things that look a lot like stuff TLAmk2 has already done (crafting, market stands) one thing struck me instantly: You actually managed to get an ingame options menu done – kudos to that. :) Also like the faster TB mode and smaller things like the doors, random loot..
The teaser focuses on gameplay related changes/tweaks/improvements only.
My question at this point:
What is the setting of the game? Is there a back story? What about quests? Will players actually have a "greater goal" or is it a more comfortable faction mod where "endgame" is just PvP?
The shown maps gave the impression we can expect a 2238 setting and nothing new there
wesan:
--- Quote from: BLDYMSS on June 24, 2013, 01:41:23 pm ---What is the setting of the game? Is there a back story?
--- End quote ---
http://forum.fonline2.com/index.php?topic=332.msg3267#new
Mtax:
Damn, it looks great.
I'll surely take a look on it.
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