Other > Off-topic discussions

How to make Fonline single player

<< < (2/2)

Alvarez:
Oh, he wouldnt mind. Dagnir & Co. surely will, since there is no reason why they should release TLAmkII SDK.

John Porno:
generally speaking, FO single player would be quite easy to do, without much scripting knowledge. Dialogues, quests and maps can be made by anyone and it would just be about setting quest vars to global rather than local (for a coop feeling). 2238 or the tla sdk aren't much different than f2, with their respective mutlplayer features such as respawn, level cap, preview etc removed. I'm not saying it's a fast and easy task, but at least it would be relatively simple.

Navigation

[0] Message Index

[*] Previous page

Go to full version