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The End
Swinglinered:
So... The End.
I thought I had 1 more day, but I was not taking Time Zones into account.
Still not enough to finish emptying the bases and tents, but I got close.
I should have spent those 2 weeks doing nothing but bomb-making.
Hopefully this time the bombs wont be nerfed vs. WM arming.
Last time it made the whole thing into a BG-only game.
Too tired to make WM messages with tents.
Perhaps the devs could just spell some things out with lines of locations.
"Fonline2238 RIP", etc.
Alexandrite:
Oh well, I had fun these few years. It was gonna die by people anyway.
Ganado:
Thanks for the explanation on the item spawning
--- Quote from: JovankaB on June 22, 2013, 07:04:01 am ---Stuff in caves - every item you can find there requires some minimal luck to have a chance to spawn (most things require luck >= 1 or 3). Most of the items which can be found in caves are not worth listing. From interesting things which can't be obtained in any other way there is louisville slugger (luck >= 5) and access card (luck >= 1). Dead bluesuit sounds like some GM prank or a player.
--- End quote ---
Actually, I think it was a skeleton inv in the far back of the cave (as in, the skeleton that's at v13) and I'm pretty sure it wasn't spawned there by some GM... watching... me, especially with the seemingly random number of caps in it, but it's fine, probably would need to ask whoever first made the code if it was important.
Alvarez:
I will miss you.
Wipe:
--- Quote from: xsarq on June 22, 2013, 09:02:54 am ---Was the "Ghost" in Hub some kind of deves prank? Or maybe this had some hidden function?
--- End quote ---
If that's about transparent npc(s), that was abuse trick by one of GMs. From technical point of view, it was a normal blocker item, (with blocking flag unset?), and with graphic changed to same as used by characters (there's also explanation why they was facing north-east; command which allowed to set custom graphic, didn't had option to set which directon should be used for item, so it always was set to 0, which engine takes for NE set). Transparency was "discovered" by accident, by playing with item color settings, which had to be set in raw form (RGB packed into one long number).
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