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Glumer:
Funny moment was, when all hardly obtain some bp for ca, devs made new update with armors over 50%. Farming was advanced against hard crafting.

Urlag:
We made a short movie, in honour of the game, maybe someone would take a look:

http://fodev.net/forum/index.php/topic,29287.0.html

vedaras:

--- Quote from: Glumer on June 14, 2013, 05:01:50 pm ---Funny moment was, when all hardly obtain some bp for ca, devs made new update with armors over 50%. Farming was advanced against hard crafting.

--- End quote ---

yeah, its like when players asked to improve the game, but devs nerfed it and now server is dying :o

Vindict:

--- Quote from: A Traitor ---This was expected. With no safe zones and folks grouping up to kill anyone new who tried the game out, did the community actually expect enough new people to start playing and paying the bills?
--- End quote ---

--- Quote from: A Traitor ---It’s why I quit.

--- End quote ---

There are safe zones - tents and bases, also guarded towns if you're carefull. And people killing newbies? Thats what made the game interesting and challenging for me at the begining. It was hard to survive and learn the ropes and get basic equipment, as it should be when you live in a wasteland.

So the same thing that made you quit is what many people liked

Alexandrite:
Let's bribe the developers with cheap alcohol and some caps to keep FOnline: 2238 alive.

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