fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • March 29, 2024, 01:55:27 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 [2] 3 4 ... 6

Author Topic: Changelog 02/06/2013  (Read 24330 times)

Cyber Jesus

  • I piss excellence
  • Offline
Re: Changelog 02/06/2013
« Reply #15 on: June 02, 2013, 06:31:25 pm »

Why the f*ck is all my stuff gone? trollback bringed era like from 2 months ago...
Maybe a wrong save has been loaded
« Last Edit: June 02, 2013, 09:57:03 pm by Cyber Jesus »
Logged

JovankaB

  • Rotator
  • JovankaB
  • Offline
Re: Changelog 02/06/2013
« Reply #16 on: June 02, 2013, 06:34:15 pm »

Why the f*ck is all my stuff gone? trollback bringed era like from 2 months ago...

a little hiccup, it should be fixed
Logged
Re: Changelog 02/06/2013
« Reply #17 on: June 02, 2013, 06:35:34 pm »

a little hiccup, it should be fixed
yeah now it works,thanks again.
Logged

LagMaster

  • No. 1 Topic Starter
  • Offline
Re: Changelog 02/06/2013
« Reply #18 on: June 02, 2013, 06:48:09 pm »

nice update, but couldn't come at a worse moment, i came home and have shity net, updated ok, but now i need 10 years to "fix" the game
Logged
Re: Changelog 02/06/2013
« Reply #19 on: June 02, 2013, 06:58:04 pm »

Maybe next time read post in suggestion section and make some usefull update. But, every update is good because someone working on this game.

Rly? This game need special clothes? I don't think so.
Logged

Ganado

  • Moderator
  • Dishonest Abe
  • Offline
Re: Changelog 02/06/2013
« Reply #20 on: June 02, 2013, 07:33:44 pm »

- Special clothes can be found in encounter, Ares and Glow lockers.

CHANGES (WIP):
- NPCs don't remember players who attacked them after the NPC dies.
Finally, Reno doesn't have to be a slaughter house every time you want to PvP... also, great to see that 3 CH limit finally done away with. I'm assuming the values are accordingly worse. I think this is a good way to implement those skins, too.

Disabling cooldown for crafting is big decision, time will shown whether correct one -> but hey its seems good.
They've done it before. All it does it make it so you don't have to log onto multiple alts to craft.
Logged
Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!

Alexandrite

  • Never trust a Game Master with a big smile.
  • Offline
Re: Changelog 02/06/2013
« Reply #21 on: June 02, 2013, 07:39:51 pm »

yey
Logged

May God have mercy on my enemies, because I won't.
Re: Changelog 02/06/2013
« Reply #22 on: June 02, 2013, 07:42:12 pm »

need lockpick to open the lockers?
Logged

Cyber Jesus

  • I piss excellence
  • Offline
Re: Changelog 02/06/2013
« Reply #23 on: June 02, 2013, 07:47:18 pm »

- Low Charisma no longer prevents from talking to traders.
But you still need int to talk to them...
Logged

JovankaB

  • Rotator
  • JovankaB
  • Offline
Re: Changelog 02/06/2013
« Reply #24 on: June 02, 2013, 08:05:58 pm »

But you still need int to talk to them...

Not really, some have retard dialog paths AFAIK (in BH for example) with less dialog options but you can still trade with them. Some NPCs might require INT to do some stuff, but not to trade with traders (if there is some like this it can be considered a bug). So if there is a merchant requiring INT to trade, then feel free to report it with Trac.
« Last Edit: June 02, 2013, 08:12:08 pm by JovankaB »
Logged
Re: Changelog 02/06/2013
« Reply #25 on: June 02, 2013, 09:11:53 pm »


CHANGES (WIP):
- Low Charisma no longer prevents from talking to traders.

wow thats awesome, nice update, thx a lot!
Logged
Re: Changelog 02/06/2013
« Reply #26 on: June 02, 2013, 09:37:42 pm »

am i able to run with those outfits?
Logged

Lexx

  • Rotator
  • Mexican Apple Thief
  • Offline
Re: Changelog 02/06/2013
« Reply #27 on: June 02, 2013, 10:01:38 pm »

Depends on the outfit. Most of them don't have running animations. You also won't be able to use every weapon with every outfit.
Logged
Re: Changelog 02/06/2013
« Reply #28 on: June 02, 2013, 11:15:48 pm »

I just crafted 5000 MFC and 5000 5mm ap and lots of other stuff in one go ;D
Thanks for the CD removal!
I think the time that is consumed with gathering the materials is enough anyway, so an additional cooldown was just overnerf.
Keep at it, 2238 IS NOT DEAD! 8)
Logged

falloutdude

  • just some canadian guy
  • Offline
Re: Changelog 02/06/2013
« Reply #29 on: June 03, 2013, 02:59:07 am »

Nice update
Logged
Roaming the waste again.
Pages: 1 [2] 3 4 ... 6
 

Page created in 0.117 seconds with 18 queries.