Other > General Game Discussion
Thank you Devs!
Swinglinered:
--- Quote from: the underground on June 01, 2013, 06:51:25 am ---So, like......... I could trap a grave, the next person along could get killed by it, RIGHT? Like, even if I was the next person in line...... Right?
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Think of it as a special kind of FUN!
xsarq:
I agree crafting lockers and tent network are two main advantages of 2238 on other servers.
We still have a long way ahead though.
VAULTB0Y:
--- Quote from: sHoW. on June 01, 2013, 06:04:49 am ---
Can you tell me how long is that some time? 2 year?
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hmm dont know exactly, played last season and the season before...
btw. i also tried tla mk2 some weeks ago and didnt like it at all. world is too smal, traveling the map is a pain (5 enc each square, very slow), hides/houses suck, combat very slow (no running, 30 sec. combat timeout) and so on and on. The only cool thing was caravans for easy caps and gear.
Shangalar:
How much time before you get down from your cloud, I wonder. ;)
Alexandrite:
--- Quote from: VAULTB0Y on June 01, 2013, 09:49:44 am ---hmm dont know exactly, played last season and the season before...
btw. i also tried tla mk2 some weeks ago and didnt like it at all. world is too smal, traveling the map is a pain (5 enc each square, very slow), hides/houses suck, combat very slow (no running, 30 sec. combat timeout) and so on and on. The only cool thing was caravans for easy caps and gear.
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It's nice to see player come back...
...but you only listed the negatives. There are more quests, players, content, etc. than there is in 2238, which 2238 is missing. 2238 is dying, imo. It's like playing singleplayer in 2238 because no one is around. I miss the place where people bombed or bursted and I wouldn't care for the world when I died. Most people play between 12:00 pm - 5:00 pm EST which adds up to like 80 players, but the rest of the day there's like 50 and below. And those 80 players aren't even around.
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