15.08.2009 - 23.06.2013
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Tanker spawnpoint
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Author
Topic: Tanker spawnpoint (Read 10185 times)
xsarq
You Can't Kill What's Already Dead
Tanker spawnpoint
«
on:
May 21, 2013, 08:38:45 pm »
Add tanker entry at San Francisco please(I mean an option for entering from worldmap.) My barter-alt is tired of running though all map long just to get to shopkepeers.
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Scamers:
Grimmi
Beware of trading with this person.
Cyber Jesus
I piss excellence
Re: Tanker spawnpoint
«
Reply #1 on:
May 21, 2013, 08:40:33 pm »
make cars drivable in towns instead
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Senocular
The Real Roleplayer
Re: Tanker spawnpoint
«
Reply #2 on:
May 21, 2013, 09:48:38 pm »
Quote from: Cyber Jesus on May 21, 2013, 08:40:33 pm
make cars drivable in towns instead
This. Also ridable Molerats as promised by Lexx.
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Alvarez
Forget the past, go outside and have a blast
Re: Tanker spawnpoint
«
Reply #3 on:
May 21, 2013, 10:31:38 pm »
Quote from: Senocular on May 21, 2013, 09:48:38 pm
This. Also ridable Molerats as promised by Lexx.
Actually, i promised them. But today i was busy playing.
Uh... By the way.
Add car spawn points in the warehouse in the west. This way if you want to save the way to the tanker, you'd have to "drive inside the city" with a car. And risk to lose it. So bring your pals.
«
Last Edit: May 21, 2013, 10:34:31 pm by Alvarez
»
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Gimper
You gotta be kidding me... shoo shoo mighty hacker
Re: Tanker spawnpoint
«
Reply #4 on:
May 21, 2013, 10:56:21 pm »
Spawn point in tanker is a HUGE +1 for me. The long run to the tanker kills me, so I usually don't even go to San Fran on barter runs.
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Lexx
Rotator
Mexican Apple Thief
Re: Tanker spawnpoint
«
Reply #5 on:
May 22, 2013, 05:40:32 am »
If nothing super bad happens, it will be in the next update.
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Tanker spawnpoint