Other > Suggestions
New guns and ammo
Alvarez:
--- Quote from: the underground on May 18, 2013, 10:24:59 am ---Ok I tell you what; everyone that wants to mske the M-2 an assault weapon, go to your nearedt army base and TRY carrying just the bresvh and barrel. Then try firing one. If you STILL don't "get it"thrn good luck in life.
--- End quote ---
We can make it a turret weapon on a Hummer.
Mike Crosser:
Hmm looks good.
+1
Also what about this?
Alvarez:
If we could get AKs, i'm all for it, Mike.
Also, a little viral advertisement for Uzi from me.
KILL N DIE:
--- Quote from: the underground on May 18, 2013, 10:24:59 am ---Ok I tell you what; everyone that wants to mske the M-2 an assault weapon, go to your nearedt army base and TRY carrying just the bresvh and barrel. Then try firing one. If you STILL don't "get it"thrn good luck in life.
--- End quote ---
Dude if you can RUN in fallout with MINIGUN...then why you can't handle a Brwoning? Perhaps if you can't run with M60 then with Browing you shouldn't run too...
And about the .50 BMG ammo... Mutants should have only small nuber of these,so thats why they should be on Glow and Ares,you have some ammo like 5mm in Ares and Glow too and you can farm it from NPC's too so where is problem?...For begin there should be added M79,Colt .45 (finaly a pistol that can use .45 caliber...) and M14 with M249 for NCR army...
Eternauta:
The 10mm SMG is pretty much the Fallout version of a MP5. I think the Uzi would go much better.
Bozar = Anti-materie*l Rifle.
The M249 uses 7.62, right? or maybe 5,56? (sorry I am not a big gun nut) But my point is, the M60 and LSW are already there...
And why add AK-47 when we already have AK-112? I know the AK-47 pic looks cooler, but still.
* * *
Anyway, if it's about adding new weapons, I think it'd be nice to not only include new kinds of weapons (for example a grenade launcher), but also more variety for, say, the already existing ammo calibers, and different upgraded versions of already existing weapons, etc.
Some thoughts:
-A .45 pistol, with pretty much the same stats as the Grease Gun, but you can't burst with it (already mentioned Colt .45)
-Some sort of AK-112U, basically a 5mm SMG (check out the graphics in this NMA thread)
-Assault Rifle, Kobra-sighted. Adds the perk Scoped, or Accurate, to the weapon.
-Modified Turret Gun (yeah would need a pic). Simply an inferior minigun, with less bullets per burst (less damage). I thought it could be crafted by the player using wood, metal, junk and a "salvaged turret gun item" you can loot from some turrets and buy at the NCR robed guy surrounded by junk, and similar NPCs (to make it easier for low level characters to get it - new noob BG weapon).
I think adding new end-game weapons is ok but adding weaker noob weapons would be interesting too because, if NPCs use them, it would be easier for low level characters to defeat enemy NPCs instead of running away from raiders and sticking to rats and shit. In Fallout Tactics you were given a MP5 and being still level 1 you could go against enemy raiders because they were using weaker weapons.
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