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Changelog 29/03/2010

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Vanessa:
Doctor: The profession the devs forgot.

Still a 5 minute cooldown on those 16 exp healing powders, devs. Not that I'm looking forward to the carpeltunnel I'm going to get from making healing powders one at a time, in groups of 40.

Tyler:
I know where the mines are already,Ive been using the one near gecko.What I'm getting at here is the fact that its now a pain in the ass to craft a low lvl gun so I'm wondering if we get the xp to go with it.

Edit:Up till this increase in required materials I was having the most fun I've ever had with this game.It was some what easy to craft simple yet effective equipment and the xp gained from it reflected its simplicity so I was ok with it.I was enjoying some PvP action because the craft system was so easy and it was only a minor grind to get mats for some throw away gear.I really didnt even care if I lost my gun because i knew that in under an hour i could be up and running again.Please save the super materials for p90's and the other top teir weapons and ammo.

I dont hesitate about running into fights because I'm worried about dying,I will hesitate because i know what a pain in the ass it will be to make another decent gun  

Vanessa:
Just checked. Buying empty hypos from New Reno still costs 40 per hypo, you can buy 20 for 700 from Jules still. :/

Attero:
you fucked up again ... with SG crafts ...
SMG 10mm became 2lv craft and needing HQ materials
SMG grease gun became 1 lv craft - not needing HQ materials - afaik grease is stronger then 10 mm so... (will check base price on grease smg later)

blahblah:

--- Quote from: Vanessa on March 29, 2010, 05:19:48 am ---Just checked. Buying empty hypos from New Reno still costs 40 per hypo, you can buy 20 for 700 from Jules still. :/

--- End quote ---
Life ain't fair. Some people rip you off, some don't.

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