Other > General Game Discussion
Finesse
DeputyDope:
--- Quote from: Tomowolf on May 11, 2013, 10:51:23 am ---Pr0tip for newcomer snipers and ongoing snipers.
Do not try shooting in eyes, better go for head, less crit chance, but bigger chance for more damage/ko/ and not to miss.
Also luck isn't that improtant as Avv said, moreover only critchance is improtnt, there is no basically difference between 6 and 8 luck or 8 and 10.
Better go for more hps, anti other sniper traits/perks and shoot head.
If you want to be pure crippler, just take 10lk and finesse, and aim hands, and thats it.
--- End quote ---
take finesse, aim for the hands/legs, then find out your sniper is complete shit.
Tomowolf:
--- Quote from: DeputyDope on May 11, 2013, 12:36:36 pm ---take finesse, aim for the hands/legs, then find out your sniper is complete shit.
--- End quote ---
If you know what I mean, then not.
Sniper's role has changed, he's now more support, than a main battle alt.
Used before to do instakills, now to KO/KD enemy + cripple/drop guns.
Floodnik:
--- Quote from: Tomowolf on May 11, 2013, 10:51:23 am ---only critchance is improtnt, there is no basically difference between 6 and 8 luck or 8 and 10.
--- End quote ---
Critical chance bonus received from aiming the eyes at 6: 50,4%; 8: 55,2%; 10: 60%.
Aiming at head at 6: 33,6%; 8: 36,8%; 10: 40%.
Groin at 6: 25,2%; 8: 27,6%; 10: 30%. Arms are the same story.
You could say it makes quite a difference(in critical chance) when you're going to aim for eyes. It's getting lower with the other body parts though.
Well, anyway, I owe you some explanations.
Firstly, I think Solar messed something up... I didn't test it before, since I didn't try a sniper this session yet. Now I'm trying.
Must read 1., must read 2. Changes done to snipers after those 2 Solar's posts: RBtE buff(25%->50%); helmet anti crit modifiers doubled(could it make such significance?); "adjusted critical hit tables"(another nerf? or buff? who knows?); "slightly adjusted critical hit tables"(again).
Those shots were a laser pistol versus a metal mask with finesse! Metal mask has 75DR against laser, finesse gives another 30DR, does it mean it should deal 0 damage? Maybe, but...
First: isn't DR capped at 95? Well, doesn't matter, the damage would be still shit. We still have DT so it really could fall down to 0.
Second: would I do ANY damage, if I didn't take finesse? Probably yes. There's the part where Solar could have messed up.
--- Quote ---So Finesse is about an 11-14% increase in damage ... and better crit effects on top of course.
--- End quote ---
--- Quote ---As for Finesse being OP. First of all, it would only be a good/great choice when targetting head/eyes.
--- End quote ---
--- Quote ---Both of these have the same crit chance targetting CA Helmets, but the afterwipe version takes an extra trait slot and has the -crit roll effect of the helmet and the 30% DR for the 5-10% shots that aren't criticals.
--- End quote ---
Why am I quoting Solar? He is responsible for the sniper changes and the involved maths(probably).
According to him, finesse should be actually increase in overall damage. But the test says otherwise. If I didn't have finesse, I most probably would do ANY damage. With finesse, I did 0. Now notice the bold part in my last quote. "30% DR for the 5-10% shots that aren't criticals". Does it mean the DR bonus should be mitigated every time a critical is applied? According to Solar, yes. That would mean there's a bug in the system's implementation.
It could also mean that armor bypasses are way too rare.
It's possible there's an error in my thinking and I'm totally wrong. But if you see my point, you could conclude the same thing I have... snipers were overnerfed and it wasn't meant to be like that.
Tomowolf:
If It wasn't meant to be like that, look at it from the PVPers point of view:
- They can shoot from the biggest range, doing KO's - that's pretty neat
- They can go back easily, because of lower range of other enemy's weapons
- They do not use TONs of ammo and superstims during battles, so they're much cheaper than other builds, still being good.
I think, bypasses for snipers are doing too much damage, one shoot deciding about if a 285 hp tank gonna die or not is pretty not cool.
avv:
--- Quote from: Floodnik on May 11, 2013, 12:53:36 pm ---It could also mean that armor bypasses are way too rare.
--- End quote ---
Like it was said, bypasses depend on receiver's luck.
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