Other > Suggestions

Random PvP ideas (split from PVP Screens and Movies)

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maszrum:

--- Quote from: JovankaB on April 29, 2013, 08:31:28 am ---Looks cool, good job with the safe house. Maybe we could add some real PvP arena close to NCR.
For example a battlefield between ncr and raiders, where players would be able to join any side or
just run around freely.

--- End quote ---

instead making another hinkley, isnt that better to make realtime events in game?

JovankaB:
Not sure what you mean by "realtime event". If a typical event, any GM can do it, I don't stop anyone...

Anyways, I was not thinking about Hinkley nor about any place with "free stuff".
I was thinking about a location where you come with your own things and fight for one of two sides.

What I would like, is a feature where player could fight longer with their own things (but dying would still
mean they lost something real). So I had a general idea that players would come with caps, and as long
as they have caps in inventory, they don't really die - they drop but they aren't lootable and they respawn
on the battlefield. When you kill enemy player, you get for example 50 caps from their inventory. When
their caps drop to 0, player dies for real - drops loot and gets kicked to normal respawn.

Teamkilling would work in opposite way - killed player gets 50 of your caps if the player is from your team
(so you couldn't kick anyone by teamkilling, they would only get richer). Also killing someone on respawn
would work this way. So you could win some caps by doing PvP (which is always nice I think), but all caps
would come from players.

Well, perhaps players should also get free ammo to fight (that would have to be given back if you decided
to leave the battlefield). So you would have to come with own drugs, armor, weapon (and caps to stay on
the battlefield longer) but ammo would be provided by the "armies".

Just a random thought. Give your own :)

Dark.:

--- Quote from: JovankaB on April 29, 2013, 09:15:19 pm ---So I had a general idea that players would come with caps, and as long
as they have caps in inventory, they don't really die

--- End quote ---
If you don't have enough caps in stock you won't be able to partake in such 'event'; basically if you aren't rich you can't join it.

What if all players start with the same amount of caps? For example, once you get inside location you will be awarded with 200 'fake' caps (caps which can't be used to trade). When you die you drop 50 caps, so it means that you have 4 lives in total. When caps amount decrease to 0 you have 3 minutes of replication (pretty boring but it would prevent people from dying like idiots). Every time you respawn after losing all caps you will be geared with the stuff you brought by yourself at the beginning.

 And also, those caps might be used to improve your equipment. For example:
- 400 'fake' caps (if you already have 200 caps you have to kill 4 people to get such amount): 800 5mm AP
- 800 'fake' caps (same as above-mentioned but with different amount of kills): Gauss Pistol
- 1000 'fake' caps ("): BA

Once you bought one of these items, you will respawn with them in case of death.
The stuff you can get with 'fake' caps can't be moved from the location, same as Hinkley.

Give me your opinion about it.

Alvarez:
Nice event, Dark, shame i couldn't participate.

Also, NCR Army base map, is there any use for it?

Dark.:

--- Quote from: Alvarez on April 29, 2013, 09:52:29 pm ---Nice event, Dark, shame i couldn't participate.

--- End quote ---
Yeah, I hope someone else will get inside that shack in the future :). Back to topic, I'd like to recive your opinion about my ideas for Jovanka's event.

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