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Play WikiBoy BugTracker Developer's blog
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Author Topic: Tactical Town Control  (Read 9506 times)

Re: Tactical Town Control
« Reply #15 on: April 29, 2013, 05:51:41 pm »

Second, if you asked about possible exploits - one is very simple. A faction owning town could lock it
whenever it fits them, simply by making a second faction just for that purpose and starting the TC timer.

That makes sense. Thank you, sometimes I overlook the simplest things first. Back to the drawing board :)
I guess this thread will derail, so it may be closed before it gets another offtopic whiners thread.
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