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Step Up And Dance With The Players

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JovankaB:
@DeputyDope

It wasn't me but I support both "nerfs" and I would do them myself if they weren't done by someone else. Turbo-stealing from encounter is just bad as the fastest way to acquire top tier items. It's totally ridiculous activity. It requires special ridiculous alt and is pretty much 100% safe grind. Crafting SS is only slightly slower now than stealing them before the nerf. The are two main differences - you have to visit various public locations where you can meet other players (boo hoo) and you don't need a ridiculous one-purpose exploiter alt, just a character with 100% doctor skill, which is much less pain to make, and it's needed only for the last part. About 5mm crafting. Dude, seriously. It takes one advanced gunpowder and 2 normal metal parts to craft that shit. Resources in the mines don't deplete now. You can craft advanced gunpowder on a normal WB. I could craft thousands of 5mm if I wanted, although I have barely time to play. I don't really get what are you bitching about, except for the fact that you have to visit places where you can meet other players (again: boo hoo) to make those items, which is exactly how it was supposed to be.

DeputyDope:
the reason it's "easier" now to craft 5mm (and other stuff) than before is because half the players left to tlamk2 server and you can't find shit in the wastes with 40 players online and this huge map. and you know why they moved? because you force them to grind and get stuff only one way. that's why. but you'll probably never understand that.

avv:

--- Quote from: Nice_Boat ---Nessies don't offer player interaction
--- End quote ---

But our interaction is highly competitive. Dedicated individuals are required to organize action and these individuals need to be backed up by trustworthy and reliable "core" team. Nessies don't suddenly become such people and joining some big already existing gang usually doesn't help the situation because they just fill the ranks of swarm and the swarm ends up without enemies. 


--- Quote from: JovankaB on April 21, 2013, 04:00:33 pm ---It wasn't me but I support both nerfs and I would do them myself if they weren't done by someone else. Stealing from encounter is bad as the fastest way to acquire top tier items. It requires special ridiculous alt and is pretty much 100% safe grinding. Crafting SS is only slightly slower now than stealing them before the nerf. The are two main differences - you have to visit various public locations where you can meet other players (boo hoo) and you don't need a ridiculous one-purpose exploiter alt, just a character with 100% doctor skill, which is much less pain to make.
--- End quote ---

Stealing had to go, no question about it. Every time I told a new player that best way to get rich and successful was to create a stealer alt, their first reaction was "Wtf".
However switching to stim crafting created some other issues too.
- It requires vc citizen alt to buy biomeds
- Important note: Superstims are needed in pvp. The locations you gather and craft superstims might have chance for forced pvp, but how are we supposed to fight that pvp if we first need superstims? It's bad if only way to get pvp stuff is through pvp. Alternatives are required.

JovankaB:

--- Quote from: avv on April 21, 2013, 04:15:26 pm ---- It requires vc citizen alt to buy biomeds
--- End quote ---
You can buy them in San Francisco. Sigh... >_>


--- Quote ---The locations you gather and craft superstims might have chance for forced pvp, but how are we supposed to fight that pvp if we first need superstims? It's bad if only way to get pvp stuff is through pvp. Alternatives are required.
--- End quote ---

Agreed, but not as fast as getting them from competitive places. The competitive way should be the most profitable, or the whole game turns into dumb as fuck safe turbo-grind + pointless shooter. But it's not like you can't get them in any other way now. If you can't stand the heat of crafting, you can buy SS from other players, there is plenty of offers.

Of course the problem is there is only one effective way to get caps and it requires a special alt. I want to balance gold mining and slaving to make it more or less equally effective (and risky). And I think we need more such activities, involving visiting unsafe places.

Nerfing SS would be another way to solve it. Just by making carrying 20 SS in PvP make little sense.

Nice_Boat:

--- Quote from: avv on April 21, 2013, 04:15:26 pm ---But our interaction is highly competitive. Dedicated individuals are required to organize action and these individuals need to be backed up by trustworthy and reliable "core" team. Nessies don't suddenly become such people and joining some big already existing gang usually doesn't help the situation because they just fill the ranks of swarm and the swarm ends up without enemies. 

--- End quote ---

That's a good reason for the devs to focus their efforts on enabling all players to participate in social activities instead of tinkering with shit shoveling mechanics, 2532th crafting overhaul, 32524th PvP balance change (that ultimately leads to more imbalance because that's what happens when people who don't PvP try balancing PvP), 124235th mining overhaul and an attempt to redesign the game's trademark take on SPECIAL system that worked amazingly well for three effin' years... the list just goes on and on. How to make this game more social again? See the OP. Instead of promising to do that, I see juvenile attempts at talking smack and JovankaB defending a design choice that's almost universally hated by players who did socialize and that basically caused them to leave the game. This kind of response from the devs is nothing short of amazing, really.

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