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Wipe the game or not?

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Furior:

--- Quote from: Tomowolf on April 18, 2013, 04:44:28 pm ---Why they can't kill everyone in the city?
They're gangs, and it's post apo world, its up to gang what policy they gotta do, robbing people or helping them, but the first is easier, and more helpful for them.
The full PVP made that not viable in this game.
First more activities in town, then nerf TC, not the other way, or we gotta have 50 players waiting for another update for 2 years, and they'll die waiting.

--- End quote ---
Ive said nothing about making unable pvp in cities... I just say that a wealthier city (thats more activity) should give more wealth to the players who control the city. And in my opinion, killing players doesnt raise the activity in city, but thats just an opinion.
I also remember last season when the samartians took redding and didnt kill the bluesuits, that city was cool, it was like a 2nd ncr. Id like to see more tc factions doing something like that.

Tomowolf:

--- Quote from: Furior on April 18, 2013, 05:13:12 pm ---Ive said nothing about making unable pvp in cities... I just say that a wealthier city (thats more activity) should give more wealth to the players who control the city. And in my opinion, killing players doesnt raise the activity in city, but thats just an opinion.
I also remember last season when the samartians took redding and didnt kill the bluesuits, that city was cool, it was like a 2nd ncr. Id like to see more tc factions doing something like that.

--- End quote ---
Then the whole TC system needs to be reworked aaand activites needs to be added, because standing in Redding or BH is same as standing in NCR, but those first gives you free reward.
The idea about players doing something in cities may kill the main PVP system there - TC, and only PK in New Reno would last.
As I said before, it isn't post-apo sims simulator, but a game, and you can do freely what you want in the game, raid the city, take rewards, fight with other gang for rewards, not for some noobs who will clean shit in city.
There are max 1 - 2 traders in city, so the rewards would be high as none...
And players have no opportunity to trade anything with those traders expect giving them 1000 healing powders for their drugs, so it's pretty simple why it wouldn't work in the first place.

Wichura:

--- Quote from: Furior on April 18, 2013, 05:13:12 pm ---Ive said nothing about making unable pvp in cities... I just say that a wealthier city (thats more activity) should give more wealth to the players who control the city. And in my opinion, killing players doesnt raise the activity in city, but thats just an opinion.
I also remember last season when the samartians took redding and didnt kill the bluesuits, that city was cool, it was like a 2nd ncr. Id like to see more tc factions doing something like that.

--- End quote ---
Yeah, I remember those ideas in Redding and Broken Hills. They lasted for a few weeks, because some other ape packs whined about "zey are getting itanz with no fight zats unfari!!111" and then regular pew pew came again.

JovankaB:

--- Quote from: Tomowolf on April 18, 2013, 05:20:10 pm ---As I said before, it isn't post-apo sims simulator, but a game, and you can do freely what you want in the game, raid the city, take rewards, fight with other gang for rewards, not for some noobs who will clean shit in city.
--- End quote ---

Just a matter of proper incentives.
If rewards will spawn only if someone will clean shit, shit will get cleaned.

I don't expect pr0 apes wanting to do it, so they probably would let any noob clean it for xp and the bit of caps.

The same could be for anything else - mining, trading, doing quests and so on.

Of course enemy gang could try to prevent cleaning shit.

Shit might be the answer, the whole game could revolve around it.

Tomowolf:

--- Quote from: JovankaB on April 18, 2013, 05:25:59 pm ---Just a matter of proper incentives.
If rewards will spawn only if someone will clean shit, shit will get cleaned.

I don't expect pr0 apes wanting to do it, so they probably would let any noob clean it for xp and the bit of caps.

--- End quote ---
Make more NPCs trading various MISC stuff (like town inhabitans of Redding would have some ore/gold/materials etc),
And this is easy I guess, not some pr0 hardcode stuff.
Expect everything from the ape, if they got tons of stuff NOT from the TC, they would just kill for teh lulz that noob.

I've got nothing more to say about this, because imho it's not suitable idea for this game and this community.

--- Quote from: JovankaB on April 18, 2013, 05:25:59 pm ---Just a matter of proper incentives.
If rewards will spawn only if someone will clean shit, shit will get cleaned.
Of course enemy gang could try to prevent cleaning shit.
Shit might be the answer, the whole game could revolve around it.

--- End quote ---
;D ;D ;D

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