fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 22, 2024, 09:40:18 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1]

Author Topic: crowbar  (Read 2784 times)

crowbar
« on: January 31, 2012, 03:04:57 am »

I find lots of crowbars in footlockers, but is a melee weapon. Nice one, but in half-life is much more usable..:D. Why give it lockpick skill for expample +30%??
Logged
"born with nothing die with everything"

JovankaB

  • Guest
Re: crowbar
« Reply #1 on: January 31, 2012, 03:09:59 am »

I find lots of crowbars in footlockers, but is a melee weapon. Nice one, but in half-life is much more usable..:D. Why give it lockpick skill for expample +30%??

With crowbar you can smash or prise off something not lockpick -.-

I wouldn't mind if people with good ST had a chance to open lock by force using crowbar... (for example ST-5 roll, if failed crowbar breaks  - and yeh, someone told me already crowbars don't break, but it's a game). Or maybe simply you can try only once on each footlocker to open it by force, next try is auto-fail (and also breaks lock so you couldn't lockpick it).
« Last Edit: January 31, 2012, 03:19:04 am by JovankaB »
Logged

Reiniat

  • Humanhunter
  • Offline
Re: crowbar
« Reply #2 on: January 31, 2012, 04:14:14 am »

wasnt that already in FO2?
well +1 anyway
Logged
Current char: Oblivion, Oceansoul, Black Tears

Sorry for my bad english
Quote from: Santa Anna
Any action or inaction in a position of power will always grant you enemies

desertfox2126

  • Whats sup Gurl Pantz
  • Offline
Re: crowbar
« Reply #3 on: January 31, 2012, 05:22:52 am »

With crowbar you can smash or prise off something not lockpick -.-

I wouldn't mind if people with good ST had a chance to open lock by force using crowbar... (for example ST-5 roll, if failed crowbar breaks  - and yeh, someone told me already crowbars don't break, but it's a game). Or maybe simply you can try only once on each footlocker to open it by force, next try is auto-fail (and also breaks lock so you couldn't lockpick it).

sounds like a good idea, what about the metal pole that you can find, that should have pry abilities
Logged

The Good Doctor

  • Doctor: 100%
  • Offline
Re: crowbar
« Reply #4 on: April 17, 2013, 07:35:35 am »

With crowbar you can smash or prise off something not lockpick -.-

I wouldn't mind if people with good ST had a chance to open lock by force using crowbar... (for example ST-5 roll, if failed crowbar breaks  - and yeh, someone told me already crowbars don't break, but it's a game). Or maybe simply you can try only once on each footlocker to open it by force, next try is auto-fail (and also breaks lock so you couldn't lockpick it).

Can we get a followup on this? Because it sucks having to make a lockpicker.

Go with the normal pen&paper~esque approach on failed crowbar/bash roll if the script can handle it, instead of having crowbars break:
Would result in an opened chest - but with damaged/destroyed contents.
I.E. having that 100% Grease Gun inside the chest turned into a few metal parts or something. As if you used science on it.

Also, shouldn't require a crowbar to bash, but it should help. If you have 8+ ST, you should be able to have decent success with bashing with your bare hands.
I.E. ST-8(+3 if you have crowbar) roll for a normal locked chest.
« Last Edit: April 17, 2013, 07:54:48 am by The Good Doctor »
Logged

greenthumb

  • Surprisingly, the location has moved.
  • Offline
Re: crowbar
« Reply #5 on: April 17, 2013, 02:23:33 pm »

each lock/locker/whatever should have special stat about possibility to use crowbar. Once locker is too tight there is no possibility to open it with any high  strength, becouse you cant lever it. Only (and better) way would be just to shatter locker itself. But for this case i would suggest to use sledgehammer....
Logged

Alvarez

  • Forget the past, go outside and have a blast
  • Offline
Re: crowbar
« Reply #6 on: April 17, 2013, 05:28:54 pm »

Also, leveling lockpicker with a crowbar.;)
lvl23 lockpicker
Logged

the underground

  • very grumpy bear
  • Offline
Re: crowbar
« Reply #7 on: April 17, 2013, 05:38:16 pm »

IRL, a crowbar would demolish any lockbox, locker, footloker, etc you can name that would exist in-game. I remain deeply confused why you can't do exactly that.....
Logged
nobody wants him so he just stares at the world
planning the vengeance that he will soon unfurl

Kill A VC For Democracy!!!!

Senocular

  • The Real Roleplayer
  • Offline
Re: crowbar
« Reply #8 on: April 17, 2013, 06:30:11 pm »

Just wondering how 161 years after the war, locks are still in tiptop shape.
Logged
Favorite forum posters:
Mike Crosser, the underground

the underground

  • very grumpy bear
  • Offline
Re: crowbar
« Reply #9 on: April 17, 2013, 06:51:07 pm »

Just wondering how 161 years after the war, locks are still in tiptop shape.
Because otherwise they wouldn't be locked.
Logged
nobody wants him so he just stares at the world
planning the vengeance that he will soon unfurl

Kill A VC For Democracy!!!!

Gimper

  • You gotta be kidding me... shoo shoo mighty hacker
  • Offline
Re: crowbar
« Reply #10 on: April 17, 2013, 07:29:27 pm »

Just wondering how 161 years after the war, locks are still in tiptop shape.
Because the holy people craft new locks and place them on lockers in the wilderness. It's just a safety measure to make sure corrupt people don't get a hold of the Objects of destruction manufacturing plans. If they gave crowbars a LP buff, then think about all those holy people. Their work would be in vain.  :'(
Re: crowbar
« Reply #11 on: April 18, 2013, 05:59:20 am »



and

Logged

The Good Doctor

  • Doctor: 100%
  • Offline
Re: crowbar
« Reply #12 on: April 18, 2013, 10:14:39 am »

[crowbars being used on cars]
Obviously you'd have to limit bash/crowbar usage to only containers.
So certainly the trunk could be bashed open - but a car with a broken open door still needs to be hotwired.
Pages: [1]
 

Page created in 0.089 seconds with 25 queries.