Other > General Game Discussion
New Special Encounter?
Cyber Jesus:
--- Quote from: JovankaB on April 16, 2013, 06:51:15 am ---The don't need them. In this one a character with mediocre lockpick just gets a little more of the same thing.
--- End quote ---
And how many chars except lockpickers do you think have mediocre lockpick skill?
None.
manero:
--- Quote from: Cyber Jesus on April 16, 2013, 07:18:29 am ---And how many chars do you think have mediocre lockpick skill?
--- End quote ---
Failed chars. Jovanka again fail in developing.
MRtrader:
--- Quote from: manero on April 16, 2013, 09:21:22 am ---Failed chars. Jovanka again fail in developing.
--- End quote ---
She just said she's gonna change it And how do you guys respond?..yeah..like that. Sorry but for the first time on this forum i got a bit irritated at reading the responses.
C'mon now, , i understand people are angry at developers because they feel as they are not listening, but then should we not be the bigger man (or woman in your case?) and be a just a tad nicer, especially when they admit a little to having to change something they implemented. I mean, I remember I asked normaly about the companion helmets not being changable.....BAM update. Helmets now changable for companion
I'll probably get a goofy/angry response for saying this, go figure, just don't. I only asked that we be a bit nicer about it all when they say they will probbaly fix it.
Swinglinered:
Maybe the idea is to slowly introduce things that will be good for dilettante RP types instead of most of everything being for min-maxers.
Carry a radio and have a lockpicker drop a caravan cart on Special Encounters when detected?
Can you still radio for an alt that you have to fast-relog to?
Oh! Put a key on the Centaur corpse.
Mike Crosser:
--- Quote from: Swinglinered on April 18, 2013, 09:01:48 am ---Oh! Put a key on the Centaur corpse.
--- End quote ---
This.
Plain and simple .Lockpickers can lockpick the container and fighting chars can kill the damn thing.
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