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Changelog 6/04/2013

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Mike Crosser:
Xander gathering alt,I lol'd so hard.
And they call shit shovelers noobs...

greenthumb:

--- Quote from: FrankenStone on April 06, 2013, 11:08:00 pm ---make another alt 10 PE 10 STR and gather them at encounters much faster and less risky but anyway TLAMKII is more fun :P

--- End quote ---

both xander root's and broc flower's carry weight is 0kg. Also i believe spawning in random encounters is somehow influenced by location(sure someone would say "fonline myths")

This update just set crafting a bit more viable, but for crafting SS, chemical components are just fraction of consumed time, becouse bio med gels for each SS are worth 75caps,hypodermics 9caps each and brocs and xanders are worth smthing too. I would like to see decreased prices for these by 20-40%. If it would be so, Crafting SS will be SAME time consuming as it was before with stealing. All previous arguments will become invalid and whinings will stay just whinings.

NOTE: also those piles of brocs/xanders in klamath should be grabale at once, not one by one(at least in random encounters it was like that)

Also area with vertibird there would be nice place to collect them

Mike Crosser:

--- Quote from: greenthumb on April 07, 2013, 12:01:01 pm ---Also i believe spawning in random encounters is somehow influenced by location(sure someone would say "fonline myths")



--- End quote ---
That is half true,Xander and broc flower spawn in all encounter cept coast and city ruins.While items like flint and choppable trees seems to spawn in increased quantities in mountain encounters.

greenthumb:
also ratio brocs/xanders depends on location.

1.I have tried collecting those in klamath and i managed to get 200 of both in around 1 hour, maybe less. So this is alredy good enough in my opinion.

2.I have also collected 200 chemical components in around 50 minutes in waterworks, thanks for extending number of barrels and number of batches.

Since 100 superstims was around 60-90minutes stealing before update, now its getting realy close to these values with current crafting. Only diffrence is,that you need to pay 8400 caps for biomedgels and hypodermics now.

Solution would be alredy mentioned decresing prices of biomedgels, or if you would not like to affect all drugs, then simply removing 1 biomedgel from Superstim recipe. Thats my suggestion.

Kanly:
Thank you for the updates, the mines are now more fun to visit, and as said before, now anyone can easily understand what he is mining and where he should do it.

*Thumbs up for april update*

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