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Changelog 6/04/2013

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JovankaB:
CHANGES (WIP):
- Replaced Aliens in the Redding mine with Young Aliens (except for the Alien Queen in her lair). Young Aliens aren't much weaker, but they have significantly less radioactive venom.
- Weak Flame Breath (weapon of the Fire Gecko in the Gecko mine) made a little bit stronger.
- Increased Gold Nugget price in the Redding bank to 100 caps. Gold Nugget is no longer an unarmed weapon. All already existing nuggets become "Fool's Gold" items, which have the same qualities as before, except that they are much lighter and can't be sold in the Redding bank.
- Piles of Chemical Components have 3 batches with 2 Chemical Components each (so 6 Chemical Components instead of 2 can be taken from each pile). Added one more pile in Toxic Caves and Waterworks, increased regeneration time to 30 seconds. Scavenging Chemical Components should be about 2-3 times faster now, depending on how many scavengers are in the location.
- Added 30 Broc and Xander plants in Klamath (in the trapping grounds south of the town). Each plant holds respectively 4 Broc flowers or 4 Xander roots. A new plant is generated somewhere in the forest 8 minutes after a plant is depleted.
- Timers on explosives (dynamite) are now set in real-world seconds and not in-game minutes.

vedaras:
server is dying :(

Mike Crosser:
Devs:**add what player requested**
Player:"server is dying"

Evil Genius:
what are these changes for

davrot:

--- Quote from: Evil Genius on April 06, 2013, 07:26:14 pm ---what are these changes for

--- End quote ---
They are meant to ease your transition to TLA mk2.

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