Other > Suggestions

Refine Chemicals into HQ chemicals

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Spotty:
Got this idea from Alvarez in the jet crafting thread.

Right now there is no point in crafting drugs that use hq chems due to its rarity. Reg chems however are plentiful, so I propose, lets refine regular chems into hq chems!

Maybe 5 chems could become 1 hq chem after being refined?

Brujah:
Adv workbench turning 2 shitty useless mats into slightly less useless materials sounds good to me.


The effort it takes to survive mari without getting killed by campers or getting 900 rep with GR alone makes it not worth it, but at least it's another option, and options are always nice.

Spotty:

--- Quote from: Brujah on April 06, 2013, 12:31:28 pm ---Adv workbench turning 2 shitty useless mats into slightly less useless materials sounds good to me.


The effort it takes to survive mari without getting killed by campers or getting 900 rep with GR alone makes it not worth it, but at least it's another option, and options are always nice.

--- End quote ---

Refining them should not require an adv workbench, would work same way as hq ores, refine at reg bench.

Alvarez:

--- Quote from: Spotty on April 06, 2013, 12:49:54 pm ---Refining them should not require an adv workbench, would work same way as hq ores, refine at reg bench.

--- End quote ---

This would be favorable, of course, Spotty.

Then again, would a developer implement it, if there is no challenge for a player for getting a HQ chem?
You know that it's not in their interest if players get materials too easy without risk and gamble.

Spotty:

--- Quote from: Alvarez on April 06, 2013, 01:07:22 pm ---This would be favorable, of course, Spotty.

Then again, would a developer implement it, if there is no challenge for a player for getting a HQ chem?
You know that it's not in their interest if players get materials too easy without risk and gamble.

--- End quote ---

With easier access to hq chems, more people would go to necropolis to actually craft drugs, which  would make it far more dangerous to craft drugs, due to increased traffic.

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