Other > Suggestions

Three things (and counting):

<< < (18/27) > >>

the underground:
A proper reply I'd comming, short version I kinda like it, but need some questions answered.


LONG version: Actually, I would RATHER a pc faction for the tow service, but there are problems:
Would it be 24-hour? How would you ensure that?
Could you ensure PKer's and other SLAVERS (ya, I went there) don't use your service as a way to find players in distress? How?
How would you tow  a vehicle?

There were a few other ancillary questions, but they weren't actually important, related to mostly to field medicine (the biggie being "What about am ambulance?" as if it really mattered all that much)....

Alvarez:
But you don't even need a radio to have a tow or ambulance quest received. You speak to the questgiver, he gives you the location. Simple as that. And bring some rope to tow the vehicle, it will follow you in a fashion of a NPC. This way you cant steal it, because technically its a mob. Also, give the rope a chance to tear.

I don't know what you have with ambulance quests. For RP doctors like me they would be great.

the underground:
Didn't follow a word of that...

Alvarez:

--- Quote from: the underground on May 08, 2013, 11:03:24 pm ---Didn't follow a word of that...

--- End quote ---

Care to explain?

the underground:
You write of an "ambulance quest." What quest? You write of a tow rope, and letting it break. Who said anything about a rope?
Moving on.......
This one is kinda critical; Make slaves nuetral to non-slavers outside the control of slaver/slave owners.
Yesterday I got forced into an enco with slaves, and despite my good rep with slaves (and strangely not so bad rep with slvers) I ALMOST had to kill a kid (and thus be forever branded a child killer). I got out of it ok, but this annoys and vexes me. I free slaves, I don't kill them.......

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