Other > Suggestions

Three things (and counting):

<< < (3/27) > >>

the underground:

--- Quote from: Alvarez on April 04, 2013, 09:44:21 pm ---Or craft lockers.
I also post sometimes with phone. They have a autocompletion feature.

--- End quote ---
I don't like lockers. Not efficient.
Phones with swipe don't like spell check. :/ >:(

Alvarez:

--- Quote from: the underground on April 04, 2013, 11:30:49 pm ---I don't like lockers. Not efficient.

--- End quote ---

Make crates then. Replace graphics with shelves.

DeputyDope:
shelves are actually less efficient than those cheap crates made of wood and fiber.

the underground:
And stragely, I hate crates....... but anyways:

5 more things.
02 new outfits/armors/etc.

* Mz Kitty-Style Dress/Bob Jr-Style Suit: When worn, all persons treat you as a professional wo/man.
Effect: Some NPC treat you better, others treat you worse- They may treat you more seriously, or as weaker. Essentially a bonus to ch if a female, but in the case of the Mz Kitty dress an equal and at least inverse negative to ch if worn by a male (no neg to females when wearing the Bob Jr suit, but less of a bonus). Bonuses apply to dialog options ONLY, negatives apply to all aspects of ch (even slaves won't obey you if your a male wearing a Mz Kitty dress, when you started with a ch of 1, since you're now like -2 or more).
* The Blue Suit: A badgeless version of the NCR Police Uniform.
Effect: Law enforcement, militry, and political figures treat you a little better; Criminals treat you worse.
And 02 new effective inventory for Fallout.

* Redding Police Badge:
Effect: When in active inventory slot, people treat you as a cop. It doesn’t matter where you are. Police everywhere will treat you well IF YOU EARNED IT (by quest); Outside city limits, criminals will simply shoot first and not bother with the chit-chat.
* NCR Rangers Badge:
Effect: When in active inventory slot, NCR Ranger Operatives hiding here and there will talk to you (there is at least one in each town). Slavers you meet on the wastes will shoot first and skip the talk.
And lastly:

I want to build my own fortress in-game. Using the Repair Skill, you tear down structures you want to use for your new fortification. You then carry them (possibly in pieces) to where you want the fort, pile them up, and use Repair on them again. They then magically come back to life as whatever structure they originally were in whatever condition they can be in, based on how many you piled up (and what ccondition they were in when you tore them down).


I added a few details to the Mz Kitty/Bob Jr section.

the underground:
Ok, 1 more:
FARMING. Farming, as in, I put seeds on the ground, water them, and in 6-8 days (?) a plant of the appropriate type "mysteriously" appears producing whatever it was that plant is supposed to produce.

Adding: There should be a degree of quest involved here; Like you have to get a plow and a Brahmin to do this, and at least to get the plow you have to do a favor for the guy who will sell it to you (and, of course, PAY HIM for the plow itself), but it would apply at any level of housing, even a tent in the mountians.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version