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Changelog 2/04/2013

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DeputyDope:

--- Quote from: Kascin on April 04, 2013, 01:08:35 am ---

Maybe the main problem is there's too much whiners.

--- End quote ---

maybe the main problem is that with each update, the game turns even more and more into a grind-fest.

Killer Rabbit:
And broken crafting server. Call it ncr noobs server. Vsb, cs, sot, hawks, bbs, tttla, c88 are gone. What left behind? Ncr and jovB. Only ncr noobs are happy because they cried about pvp gangs have everything in insane amount and pvp is to hard. Ben noob kain is happy because now his crafter is more useful? Hmmm pardon me but who u will sell ur crafted ammunition when all pvp players are gone? Maby use ur shotgun in pvp. For ncr noobs loosing in 1day 15ca2 sets 70ss 5gatlings 5avengers and even gauss pistol and few thousands ammo is just end of the word but it was normal in era of fast relog wars. Jov nerf ss effect so ncr noob doctors can be useful again ;) and aby boost hth or greese gun :)

Wipe:
Pr0tip: person posting changelog is not always the one who made all of changes in it (in fact, such person sometimes didn't made ANY of them). Looks like 95% of people posting in changelog threads have very serious problems with understanding such simple statement, so please ask someone older to explain it.

Giftless:
The new mining system is strange; let me use Redding as example. It used to be that I could go in and pick what I wanted, 15-20 HQ minerals or ores per trip, plus 1.5-2k experience from aliens. Great way to build up HQ stuff and level a character at the same time.

Now I run into pig rats more than aliens, and it seems like I have to run around and mine things I don't need to get the HQ to respawn. Even though I can see how the no depletion would be more friendly to newbies and the previous group of mine-complainers; I just wanted to mention the gathering is more of a random grab bag at present, in some ways less efficient than it used to be.

JovankaB:

--- Quote ---Pr0tip: person posting changelog is not always the one who made all of changes in it
--- End quote ---

In the end it doesn't matter, if I was the only developer, the turbo-stealing from BoS would be gone as well. I think we could consider actual nerfing spamming SS in PvP now.


--- Quote from: greenthumb on April 03, 2013, 08:55:03 pm ---THIS took me over 2 hours, non-stop running around collectin chems 2 by 2, shooting golden geckos...
--- End quote ---

Yea I will increase ammount you can get from one pile, this is a bit too much hassle for low quality chemical. But the amount of SS you could get from BoS stealing was just too much. Stealing from encounters was never supposed to be the most efficient way to get top tier gear, the whole idea that to compete you have to level thief alt and exploit BoS encounters is just plain ridiculous. The only reason players think they "need" 20 SS in pocket is because they could turbo-farm them. And well, I think spamming SS is just too effective. But some people will defend the most ridiculous exploits and mechanics if they get used to them.

About flowers/roots, maybe we could add them in Klamath and Modoc in similar way as components, but much more. Enough to make it faster to gather them there than in encounters. I think gathering stuff in unsafe public locations should be the fastest in general. Another way could be gardening in bases (slower income but you wouldn't have to do it actively).


--- Quote from: greenthumb on April 03, 2013, 08:55:03 pm ---Now I run into pig rats more than aliens, and it seems like I have to run around and mine things
--- End quote ---

Yes you have to spend some time in the mine not just rush in, hit rock 10 times, rush out. But overall you can get a lot more ore this way, because it never depletes, especially if you cooperate with someone. Weaker mobs near entrance are by design, aliens are in the eastern part with the queen in the last room. Also the pig rats have 15 minute respawn time, same with ants and little geckos in other mines. The mobs deeper in the mine spawn much faster ("bosses" every 3 minutes), if you wanted to XP while mining, then Broken Hills is probably the best now, the deathclaw gives around 1800 xp as far as I remember and there are 2 small ones there too.

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