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Author Topic: post-wipe HUDs(interfaces), bugged?  (Read 2854 times)

Haraldx

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post-wipe HUDs(interfaces), bugged?
« on: August 31, 2010, 04:23:10 pm »

Oh well, I saw that interfaces don't work with each other anymore. The 1024x interface seems to make all kind of bugs and shit it shouldn't, anyway to fix this?
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Wipe

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Re: post-wipe HUDs(interfaces), bugged?
« Reply #1 on: August 31, 2010, 05:28:48 pm »

Names in .ini files was changed once again; you may want to fix it on your own, or wait for updates made by authors of mods.
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Re: post-wipe HUDs(interfaces), bugged?
« Reply #2 on: August 31, 2010, 06:43:04 pm »

There are some problems with this linesits not working - objects are not moving):

Code: [Select]

IntItem=596 945 737 992
IntItemOffsX=0
IntItemOffsY=0

IntUseX=739
IntUseY=982

Devs, please check it. I think that commands are broken.
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Re: post-wipe HUDs(interfaces), bugged?
« Reply #3 on: September 01, 2010, 12:52:43 am »

Yes. Any info ?
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Re: post-wipe HUDs(interfaces), bugged?
« Reply #4 on: September 01, 2010, 10:07:29 am »

Atom said that we need to wait a little for informations. As you see it's a same problem like wipe before. It' was fixed when, so it will be fix very soon. :)
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Ghost

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Re: post-wipe HUDs(interfaces), bugged?
« Reply #5 on: September 02, 2010, 02:04:57 pm »

sooo? still need to wait?
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Re: post-wipe HUDs(interfaces), bugged?
« Reply #6 on: September 02, 2010, 02:32:16 pm »

yeeeesss.... i think so :P
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Ghost

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Re: post-wipe HUDs(interfaces), bugged?
« Reply #7 on: September 06, 2010, 05:47:41 am »

aaaand? still waiting?
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Re: post-wipe HUDs(interfaces), bugged?
« Reply #8 on: September 06, 2010, 05:52:38 am »

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Ghost

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Re: post-wipe HUDs(interfaces), bugged?
« Reply #9 on: September 06, 2010, 01:05:55 pm »

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Haraldx

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Re: post-wipe HUDs(interfaces), bugged?
« Reply #10 on: September 06, 2010, 02:38:40 pm »

Here is a interface thread and solution

http://fodev.net/forum/index.php?topic=503.msg76187#msg76187
You sir just failed, why? Because I posted that AFTER the official data was released and actually you can access the fixed interface if you click on one of the stickied thread. Besides, That post has 1024x Fix only, therefore it won't work for other interfaces.

EDIT: Use the link above your post and you are done! :)
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Ghost

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Re: post-wipe HUDs(interfaces), bugged?
« Reply #11 on: September 06, 2010, 03:05:43 pm »

You sir just failed, why? Because I posted that AFTER the official data was released and actually you can access the fixed interface if you click on one of the stickied thread. Besides, That post has 1024x Fix only, therefore it won't work for other interfaces.

EDIT: Use the link above your post and you are done! :)

But it works ok for me on 1024x768 and 1280x1024
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Haraldx

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Re: post-wipe HUDs(interfaces), bugged?
« Reply #12 on: September 06, 2010, 08:26:31 pm »

If you are using the same interface then it is OK, most people use those Combat oriented HUDs (Head up display) and therefore cannot use the solution provided in 1024x thread.
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