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Poll

Should it be added?

Yes
- 9 (45%)
No
- 5 (25%)
Maybe
- 6 (30%)

Total Members Voted: 19


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Author Topic: Generic MMO quests  (Read 3295 times)

Mike Crosser

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Generic MMO quests
« on: March 17, 2013, 11:19:02 pm »

This is a bit of a autism only kind of thing but what the hell.

Here is how it goes:
1.Go to quest giver A
2.Receive quest and get teleported/travel to a special quest location
3.Kill creatures X that drop the item Z Y amount of times
4.Go back to quest giver after you have the necessary amount of Z items
5.Receive award of 1000 bottle caps


5 easy steps for simple,grindtastic,quests that will make no lifes have something to do.
Add about 7 of these in each major town and it's done.



I know this sounds retarded as hell but some MMO players just seem to like grinding,normal people can't explain it,they just do.

Alvarez

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Re: Generic MMO quests
« Reply #1 on: March 17, 2013, 11:25:15 pm »

You nailed it, Kitty. This IS retarded.
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Mike Crosser

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Re: Generic MMO quests
« Reply #2 on: March 17, 2013, 11:27:14 pm »

You nailed it, Kitty. This IS retarded.
Well this is an MMO ain't it.
And grind is sort of the only thing that keeps people playing this and indeed most if not all MMOs.

Alvarez

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Re: Generic MMO quests
« Reply #3 on: March 17, 2013, 11:33:45 pm »

Just in case you didnt noticed, its already in game. Its called slaving.
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Mike Crosser

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Re: Generic MMO quests
« Reply #4 on: March 17, 2013, 11:35:48 pm »

Just in case you didnt noticed, its already in game. Its called slaving.
That kinda cripples ones character.
With that whole rep and tatto thing.

This is something for neutral players to make a quick buck without having to travel to the Den and risk having to loose their blue pajamas.

Alvarez

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Re: Generic MMO quests
« Reply #5 on: March 17, 2013, 11:42:31 pm »



You need money, you create an alt, isnt it?
And then there is crates lifting, shit shoveling, courier quests, book fetching, craft selling, water bringing...
Not very profitable like slaving, but present.
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falloutdude

  • just some canadian guy
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Re: Generic MMO quests
« Reply #6 on: March 17, 2013, 11:45:28 pm »

Its a good idea but people in this game are so set that this game has to be "harsh lol" so they don't want repeatable quest because that would give newbies a chance.
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Roaming the waste again.

Mike Crosser

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Re: Generic MMO quests
« Reply #7 on: March 17, 2013, 11:47:37 pm »


You need money, you create an alt, isnt it?

But aren't alts something we are trying to reduce,no?

Besides lifting boxes and shoveling crap isn't really something a person would find so interesting.

While let's say clearing out a cave full of raiders that drop randomly generated loot would be something that multiple people would find entertaining and would be profitable.
Maybe even some deathclaws,or just some rats if you are noob who uses a shovel as a primary weapon.

Yes doing odd jobs in the Hub can get you some caps,maybe even a gun.But you will eventually have to use that gun.Otherwise it's just pocket decoration.

edit:

Its a good idea but people in this game are so set that this game has to be "harsh lol" so they don't want repeatable quest because that would give newbies a chance.
Not sure if serious or just acting like an ass.

Alvarez

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Re: Generic MMO quests
« Reply #8 on: March 17, 2013, 11:53:16 pm »

Caving and scavenging are also available. Or are you complaining about the prize not worth the effort unlike slaveruns?
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Mike Crosser

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Re: Generic MMO quests
« Reply #9 on: March 17, 2013, 11:58:39 pm »

Caving and scavenging are also available. Or are you complaining about the prize not worth the effort unlike slaveruns?
The "cave" was just an example,it doesn't have to be cave it can be a farm or a scrapyard or anything,what I am suggesting here i simple:
Go there,kill that,go back get money

I know there are other quests like this,the problem is there should be more quests like this IMO.

The suggestion is flawed and I see it,but it has a leg to stand on even if it is just a pegleg.

Alvarez

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Re: Generic MMO quests
« Reply #10 on: March 18, 2013, 12:07:43 am »

Why suggest a existing feature, then?
Or, why not working the suggestion out instead of just admitting that it sucks and doing it anyway?
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Mike Crosser

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Re: Generic MMO quests
« Reply #11 on: March 18, 2013, 12:11:39 am »

Because I know that the things I want are not similar to those things everyone else wants,otherwise I would have suggested alien plasma cannons to replace 10mm pistol.

I want to first see the response then change the suggestion as I go along.

And yeah it exists but not in the desired form.

Mrockatansky

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Re: Generic MMO quests
« Reply #12 on: March 21, 2013, 09:55:00 am »

I like it. Either that or rework (the rewards of) existing grindquests.
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 I didn't mention Guardians just because they represent no real force in my opinion.

avv

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Re: Generic MMO quests
« Reply #13 on: March 21, 2013, 06:02:39 pm »

We used to have the ants quest in sf but then the reward was nerfed  ;D

People used to make ant-alts because it had a cooldown.
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Lexx

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Re: Generic MMO quests
« Reply #14 on: March 21, 2013, 06:13:42 pm »

No.
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