Other > Closed suggestions

Spawn after dead is very painfull

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Izual:
Just my two cents, as I had not read all this topic's answers yet.

Facts.

* Respawn is painful.
* You can respawn in almost every town by renting a cheap hotel room.
* To rent an hotel room you need CH3.
* PvP Fighters are dedicated to PvP, so their build is indeed meant to make them win more often.
* If PvP Fighters can't affort 2 SPECIAL points to make quests, jobs, and rent hotel rooms, then they got other advantages with those 2 points (Increased PE, carry weight, Hit Points, etc) that will make them more useful or less likely to die.
So yeah, pure PvP fighters have some drawbacks, that they can avoid with 2 SPECIAL points only. You can't wish to be a god of war AND having the advantages of "charismatic" (CH 3...) players. Or I'll post a thread - my pure crafter can't make good criticals, it's painful... etc. ;p

This suggestion isn't stupid, but you shouldn't say it is needed only because otherwise your pure PvP powerbuilder would respawn far from the place he could have respawned in if he had spent 2 SPECIAL points in it.

Badger:
Also, if you rent a room you are stick there until rent expires.

Sius:
Even when I play mine thief or SG crafter I find respawning one of the most irritating features ingame. Not only you loose everything, in addition in most cases its steals enormous time from you and if you are lucky enough you die once more on you way back to the point where you died for the 1st time. Simply luck based feature and combined with "only 10 PE and lagfree moment can save you" encounters its one of those bigger timesinks this game has.

kalimdra:
I like the idea of making it dependant on Luck and/or Endurance. Wanderer or Nomads find you while you're uncounscious and they take you with them on their travel.
- With high Endurance you will recover faster and the wanderers won't have walked very far away from the place where they found you at the time you wake up.
- With high Luck, may be their destination is quite close to the place where you wanted to go anyway, which can be close to the place wher you died or close to your faction hideout.
You still have minimum chance to wake up far away from your departure.
That can make sense i think.

Nightkin:
my pvp char " Nightkin " has 4 ch and magnetic, He does Very Well when equipped right - you say its impossible to pvp with CH your a nub, remember MuRd4DeTkIlL ? he had 10 CH and owned half the pvp chars out there wtf u talking about again?

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