Other > Closed suggestions
Spawn after dead is very painfull
Kharaam:
I disagree, It will teach you to make less antisocial characters, or take Pathfinder perk...
Hololasima:
Teach us ? I dont know if you understand but battle character is just BATTLE character and taxi/craft character is just TAXI/CRAFT character.
Maybe you fighting with Pathfinder perk instead for example Lifegiver perk but battle must be pretty hard for you hm ?
This is about sense. What sense have that i was killed in Klamath and my spawn is near BOS ? None sense, only next pain and next waiting.
Alvarez:
--- Quote from: Crazy on March 28, 2010, 01:31:52 pm ---I agree with this suggestion, in fact, each time I spawn NCR/BoS I kill myself another time and I pray Georges Abitbol for spawn closer to the the north. Sounds stupid? I often arrive before my friends who are coming back on their feets (and are often killed because they are weak, and a raider critic shot them at 30 hex in random encounter)
--- End quote ---
With mastery of Necrowarp Correlation, our travelling misery will be a thing of the past.
Sius:
--- Quote from: Kharaam on March 28, 2010, 01:54:42 pm ---I disagree, It will teach you to make less antisocial characters, or take Pathfinder perk...
--- End quote ---
They are antisocial since there are restrictions that make them antisocial. Character creation should not be decided by restrictions but by bonuses what different characters want to achieve. You want to barter better? They take better charisma. If you want to shoot better, take better perception. Sure special should affect the game but completely restrict NPC interaction? Even ghoul can do better than CH 1 char now and that kills the game. Why the hell would anyone care if his crates are moved by ugly people or not, especially when CH has almost nothing to do with ones appearance.
Yeah you lack your "inner spark" too bad for you, I will not trade with you even when it could be profitable for me. That really makes sense.
If you don't like powerbuilders then devs should introduce random special generator when char is made so all chars will be "ballanced".
Kharaam:
or maybe rationale behind this way of spawning is that you can't easily get back to battle after you were killed?
I understand the meaning of "battle build" and know such char can't take such perks as pathfinder, however that was your choice- you made this character knowing the rules, such build is powerfull in battle but lame in travelling. Our "southern" builds are fast in their travells but suck in battle. Harmony, balance neh?
So why know we should introduce an update that would help you PvP players and give nothing to the "southern" folks? really I don't give a damn about where do I respawn, if it is near Klamath then it is fine I know there will be XP from Outdoorsman from a long trip to NCR
you want to divide spawn points in North/South, why not East/West? Because you would get a great benefit form the first option... and once again I say I don't care about where do I respawn
ahh remeber rules should be equal for everybody! -> therefore there should be no rule that benefits a certain group of players!
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