Other > Suggestions

Tracking players.

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T-888:

--- Quote from: Spotty on March 11, 2013, 03:38:59 am ---- An outdoorsman skill of >199 would search the 24 squares around you.
- An outdoorsman skill of >299 would search the 48 squares around you.

--- End quote ---

The difference between that should be some few squares at most, minor improvement otherwise it is another one purpose alt for tracking players just to interact with them. Having 300% of skill shouldn't be a necessity to be somewhat effective with it.

The total amount of squares should be toned down, the area is too large, remember that a tracker is mobile and can cover much space in short time and that there's always the possibility to find someone directly by encounter.

The world map is very large, we don't have a big populated server and it is hard to find someone in encounters, that's discouraging to be out in the wasteland and explore for unexpected encounters.

So, I very support the idea, like I said in one of the other topics, player interaction is key to focus on, more ways how for players to get in touch with each other is must.

davrot:
Great, encourage staying in tents even more.

T-888:
More like in cities, because there's nothing going on in your tent full of stuff.

Players are out there in encounters, but it is just too damn hard to find anyone, that's why you don't bother to go and search for anyone.

-Max Payne-:
This is a great idea, but i think that it would be not good for the game. Loners players will really have problems, and little factions too. Like nao said, big teams will have an other enormous advantage..

Black Widow:
you can try what was in fot "encounter hunter" or what ever it was called.

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