Other > General Game Discussion
Where is action these days ?
JovankaB:
I never felt encouraged to shoot random people in leather jackets shoveling shit in Modoc
or trading their mausers in shops. Maybe it's something about you.
T-888:
--- Quote from: BenKain on March 10, 2013, 08:48:35 pm ---Then go to the Hub and hand out some leather jackets and hunting rifles. Then you will see these "mysterious" players that you don't see because you stay in the northern towns fapping at previews of Reno.
--- End quote ---
Wasteland is largely empty, it would be nice to see life in other towns and have all these faction related activities have some more sense.
If, for example, TC rewards were cut down and based only on the amount of other players trading in the cities, mining and doing such activities, apes would be encouraged to be friendly and not shoot every single player they see, they would have a real reason ...
--- Quote from: JovankaB on March 10, 2013, 08:49:22 pm ---I never felt encouraged to shoot random people in leather jackets shoveling shit in Modoc
or trading their mausers in shops. Maybe it's something about you.
--- End quote ---
not just your own preference.
Kilgore:
Well I was quite surprised that server's population comprises of Loch Ness players in more than 60-70%, especially when considering the fact that it used to be called a faction mod.
Probably because there are not enough end-game activities.
What are "end-game activities" here anyway, aside from town control?
T-888:
Not sure, they are saying casual game-style, questing and hunting together and ... yeah. Dunno.
Nice_Boat:
--- Quote from: BenKain on March 10, 2013, 08:30:33 pm ---Lack? Of Proper?! Activities!?!?!? Have you played the actual game? I'm not talking about you going out to farm some gatling lasers than going to Reno, no I'm talking about the quests and other systems. There are a lot of really interesting features that you are demonizing for no reason, and you continue to attack people who enjoy the game for casual purposes. Not all of us fully understand the methods to the Town Control madness, and people like you are the ones making it impossible to do so. Please stop trying to force your foolish one-track mind on the rest of the community. It's becoming extremely grating.
--- End quote ---
From a "playing to win" perspective, people doing those "casual" activities are at the bottom of the food chain. So yeah, there's no reason to get angry because what T-888 is saying is right - people doing the quests and other similar stuff have absolutely no way of influencing the gameworld when compared to PvP players. Hell, it's so bad most PvP players aren't even aware of their existence.
Keep in mind I'm not trying to insult anyone, it's just a simple fact that the game is extremely unbalanced and PvP players have more influence than a person doing any other activity can ever hope to achieve. If you want to be a peaceful trader, well too bad - you're going to earn more doing TC, you lose the competition. If you want to run a protection/mercenary business - nope, out of luck, any bored group of PvP'ers is going to do that better than you. If you want to be the industrialist - nah bro, not going to happen, the PvP gangs have the logistics to raid the facilities with more efficiency. Even if you want to farm stuff and do PvE, you can rest assured that the despised PvP apes are doing it more efficiently.
Basically, setting up the logistics for serious, TC-tier PvP is like "godmode 1" if you were to enter any kind of competition with people doing basically anything else, so why should T-888 appreciate your "proper activities" if they offer shitty returns in terms of caps/items/power projection when compared to what he does? Why should any ambitious, intelligent player focus on anything else or care about anything else? Yes, you can enjoy other aspects of the game, but making them your primary point of focus is going to end with you trying to navigate around the PvP players, not the other way around. Basically, if you think you're going to achieve any degree of success (wealth, influence, freedom to do what you want) in this game by doing something other than PvP, you're a scrub. PvP players don't care about people doing "other activities," because for them, any encounter with a scrub means -40 rounds of 5mm ammo and +1 frag, while the scrubs have to waste massive amounts of time to navigate around the dreaded PvP apes to do whatever's on their mind. So maybe it's not the PvP players who have a problem with "foolish one-track" thinking, maybe it's the game that is simply too foolish and too one-tracked?
All in all, the devs really should consider buffing other activities, outside the TC sphere. Buff farming, buff trading, buff production - allow people who put some time and effort into those aspects of the game to become more effective than TC gangs in their field of choice. Right now, people who win at TC win at everything else. Introduce some other ways of winning, but don't do that by nerfing TC - do that by expanding the gameplay mechanics and adding some alternatives. The current "you're good at fighting, you're good at everything else" model sucks and makes people who could become influential traders or industrialists hunt radscorpions and hide in their caves doing meaningless quests.
Also, some mandatory reading to understand the PvP player mentality and why we're right and you're wrong:
http://www.sirlin.net/articles/playing-to-win-part-1.html
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