Author Topic: Critters frames - running configuration hardcoded?  (Read 4698 times)

Offline Shangalar

  • Dictatorial Tyrant
    • Generation Fallout
Critters frames - running configuration hardcoded?
« on: March 01, 2013, 07:29:09 pm »
http://img23.imageshack.us/img23/5821/50167023.png

Green circles show walking steps, the red line shows what's probably the cause of my sadness.

As it seems on this screen, running-frames-per-hex configuration for critters is hardcoded and cannot be changed. That mostly means no geckos will ever run on FOnline, as their animations are totally glitching with the current configuration. Can someone confirm that? Is there any way to solve that issue? Are we condemned to see geckos running just as if they all had a broom in the ass?

Thanks in advance for answers.

Offline wladimiiir

  • Rotator
  • Independent FOnline developer
Re: Critters frames - running configuration hardcoded?
« Reply #1 on: March 04, 2013, 09:28:19 am »
That mostly means no geckos will ever run on FOnline, as their animations are totally glitching with the current configuration.
Of course they will. ;)

Running gecko animation

There were pictures for running gecko in that FRM. What was needed to be done is to reduce anim pictures to 8 and move them so there are 2 pics for each Hex. Have a look at original and my FRM, so you know what I mean. ;)

Offline Shangalar

  • Dictatorial Tyrant
    • Generation Fallout
Re: Critters frames - running configuration hardcoded?
« Reply #2 on: March 06, 2013, 04:00:26 pm »
You just did this modification?

Thanks a lot dude, it's appreciated!

Offline wladimiiir

  • Rotator
  • Independent FOnline developer
Re: Critters frames - running configuration hardcoded?
« Reply #3 on: March 07, 2013, 09:21:30 am »
You were lucky. I did it some time ago. ;D

Offline Shangalar

  • Dictatorial Tyrant
    • Generation Fallout
Re: Critters frames - running configuration hardcoded?
« Reply #4 on: March 08, 2013, 02:14:44 pm »
Well, we'd need silver and fire geckos as well, ideally xD

Offline wladimiiir

  • Rotator
  • Independent FOnline developer
Re: Critters frames - running configuration hardcoded?
« Reply #5 on: March 08, 2013, 04:06:01 pm »
I plan to do them, too, just don't know when.

Offline Shangalar

  • Dictatorial Tyrant
    • Generation Fallout
Re: Critters frames - running configuration hardcoded?
« Reply #6 on: March 11, 2013, 05:18:32 pm »
Well, take you time. You can be sure we'll use them as soon as they're ready. And that we may ask you to do a similar operation of the grey Deathclaws, if you agree of course.

Offline wladimiiir

  • Rotator
  • Independent FOnline developer
Re: Critters frames - running configuration hardcoded?
« Reply #7 on: March 12, 2013, 08:46:41 am »
Well, I am more of a scripter than a "frame designer" as you can also see on the gecko animation (it would need some improvement), so I won't probably do it. :)

Offline Shangalar

  • Dictatorial Tyrant
    • Generation Fallout
Re: Critters frames - running configuration hardcoded?
« Reply #8 on: March 13, 2013, 06:10:07 am »
I'll have a look myself then, thx for the advice anyway.