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Changelog 14/02/13

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Wipe:

--- Quote from: T-888 on February 14, 2013, 05:37:30 pm ---Why didn't prepare these kind of changes with maybe something more and a wipe? It's been a long time now.

--- End quote ---
It's not game-breaking change, doesn't affect characters etc etc. If stuff is fair for both pre- and post- update chars, no need to wait gods know how long with it.

Enzotainment:
Excellent update!

I'm skipping and whistling down the streets again :)

T-888:

--- Quote from: Wipe on February 14, 2013, 05:43:33 pm ---no need to wait gods know how long with it.

--- End quote ---

I don't understand, how long to what, till changes that ultimately affect characters and precisely what is that to you?

There have been plenty of changes that are game-breaking if I look at it from my point of view, game-changing if I may put it that way also, to all kind of characters. I hope you don't want me to start accounting them, so that's why I don't see the relevance, these current changes might not be game-breaking for characters, but are in terms of game-play and damn important that might be worth enough to do a Wipe combined with something more.

Here that quote below, it is up to you whether you agree to that or not, that is the question, because you in theory can decide whenever you want to implement changes that are game-breaking to you, no matter how you perceive what kind of changes those are.


--- Quote from: JovankaB on January 07, 2013, 10:05:12 pm ---You can have a massive changelog if we don't make any update for a year.
Instead of impressing people I think it's better to improve the game regularly in smaller steps.

:3

--- End quote ---

Wipe:
Fact that characters are minmaxed on slightest change is meaningless. If, for example, some perk requirements are higher, characters made after update will suffer, as they must invest more skill/SPECIAL points to get it. That's wipe-worthy change, not the one which affects all characters in same way.

Ombra:
That was an hell of big update... well done devs  :D

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