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Changelog 14/02/13

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LeMark:

--- Quote from: naossano on February 15, 2013, 08:58:15 pm ---This Valentin update will spread love into the wasteland.

We will keep the Fast Relog AND satisfy those who were agains't.

Plus the tent system is great. I can't wait to attract predators...

Server population will go 1000+

--- End quote ---

Will you come back?!?

Brooce:
What gives FOnline its unique feel is the constant competition. You are constantly competing for literally every resource in the game: weapons, ammunition, caps, mats, BPs, town control. The FOnline community is by far one of the most resilient of any gaming community; often bordering on sadomasochism. With this, eventually the players get everything they need. Through struggle and hard work, you and your friends afford a bunker, some cars, and tons of weapons. What then? Town control before was pretty broken, and to my understanding it is getting better. But eventually there is next to nothing left to do. This is why I'm a strong proponent of consistent wipes. The most fun I've had playing FOnline, by a large margin, is during the initial stages after a wipe. I'm a competitive person, and this fresh start for everyone puts us all on level playing fields, and introduces the truest test of a players skills.

I love the new patch, and can't find any flaws with it. I however, don't think there necessarily needs to be a reason to have wipes, other than reintroducing that true competitive feeling. Especially for new players, this allows them to get a feel for the game while everyone is weak. Any new player now gets instantly pick pocketed and left for dead in the wastes.

naossano:
Most gangs get everything they need in the first few days (less than a week) of a cession.

Except for those who like useless hard work, there is no point for wipe, if not for rule changing feature. (like we had with reputation system, which had big flaws but was an interesting concept)

Lemark>
The reason i am not often there are mostly out of the game itself. (real-life job, for instance)
(except maybe the fact that Fonline is time consuming)

Eclair:
Is it possible to forget someone's tent location?

Ganado:
Yes, read the "Campfire / Tent Management" part of the changelog. The fireplace acts like a terminal.

Edit: Oh, if you meant something such as if two people can see the tent, and just want to "forget" that location so that the other person still has the tent, I don't know.

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