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Changelog 14/02/13

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jacky.:

--- Quote from: Trokanis on February 15, 2013, 01:51:26 am ---
Don't get me wrong wipes are nice, it's a fresh start in things, but other than the amount of players within a week or two the game always boils down to what it is.

--- End quote ---

Bullshit my friend. I started romanse with fo at the end of sesion and this is my 2nd full. I was v happy i can start from begin like many others So i wont Have to run with shotgun when 90% of wasteland had ba and avengers. Wipes are good and really i want to see another sesion. Fix armors and drugs crafting and wipe this sesion. Tent quest is v nice.

T-888:

--- Quote from: Trokanis on February 15, 2013, 01:51:26 am ---Don't build carbon copy exploiter builds like everyone else and no need to redo the character if they fix the abused system.  Problem solved. 

--- End quote ---

Exploiter builds, carbon ... what? Can't get more irrelevant than that and make less sense.

I see that you don't know what you are talking about, so save your breath about character changes.


--- Quote from: Trokanis on February 15, 2013, 01:51:26 am ---Saying that because some people get to keep their characters after an update but others don't is a reason for wipe?

--- End quote ---

That is exactly what Wipe said, I was merely revolving around his philosophy upon a point he might be willing to discuss, you should understand more before saying anything.


--- Quote from: Trokanis on February 15, 2013, 01:51:26 am ---This game is always about people having characters built up while others don't, even right after wipe people will speed level a dozen characters in a few days leaving any one else without that kind of time stuck dealing with them.  Wipe, no wipe, that won't change.

--- End quote ---

Irrelevant, I think Wipe should be periodic no matter what in order to keep check of a lot of things, one of them would be the well being of the players, it is fun to start over, good for new players and more or less a motivation to check the game's progress for quite a lot of inactive players and see the accumulated changes to work from the very beginning, that means it is a completely different experience. Good example would be, the new old town control system what I'm the most familiar with, Wipe came and because of this feature what was completely broken and exploitable at the very beginning, gangs as well as other "ordinary" players that were interested in some sort of combat activities stopped playing and became inactive, do you know that Town Control box, it spawned Vindicator and Gauss ammo at the very start? The server simply went down to the lowest population in a long time, because the game was broken in so many ways and it repeats over and over again.

Some part comes back, some doesn't bother to check it out until Wipe, because we all know how fast updates can come.


--- Quote from: Trokanis on February 15, 2013, 01:51:26 am ---Don't get me wrong wipes are nice, it's a fresh start in things, but other than the amount of players within a week or two the game always boils down to what it is.

--- End quote ---

Fresh slate, a new beginning to show how well the game has progressed, that it is fixed and running well is a good reason itself to do a Wipe, it attracts many players and if the game for once would be some sort of quality material from the beginning, not lagging, bugged, full of exploitable features, again it is a completely different experience and players might just not decide to go away after first weeks.

dskpnk:

--- Quote from: JovankaB on February 14, 2013, 09:53:58 pm ---If you die, there must be penalty for that fact that you lost the frigging combat.
Relogging is just circumventing the fact that you died and promoting nolifers at
the cost of more casual PvP players. I see no problem with slowing down pace.

--- End quote ---

Agreed but is there some casual pvp players left after 1 year session? I don't think ! Fun is gone and atm i don't died and just stand in city with my mates 15 min for a 2min fight !

+ for me the fast relog is not the argument for leaving the game, the argument is that there is nothing to do exept PVP, add quest and RP feature for those who don't wan't to only PVP !

DeputyDope:
you want a fresh start so you can begin to grind again, ~deleteself on all your characters and stop begging for an useless wipe.

Kelin:
With each wipe the game becomes very unstable, full of bugs and only best hoarders, crafters and farmers can succeed. No thanks, I don't want wipe just to see gangs like VSB or CS active for one month, because when other gangs gain their full power these gangs leave FOnline. Argument about increased server population is only partially true, after two months or so there will be exactly the same population as we are experiencing now (check Server-Boy).

This update was so important for gameplay, it encourages players to stay in towns (because WM is not safe) and that's very good. There were actions in Reno yesterday at about 1pm which was impossible few days ago (nobody would come).


--- Quote from: jacky. on February 15, 2013, 09:19:32 am ---I was v happy i can start from begin like many others So i wont Have to run with shotgun when 90% of wasteland had ba and avengers.

--- End quote ---
Now you have avengers and CAs so do others. What's the problem?

--- Quote from: T-888 on February 15, 2013, 11:39:34 am --- if the game for once would be some sort of quality material from the beginning, not lagging, bugged, full of exploitable features, again it is a completely different experience and players might just not decide to go away after first weeks.

--- End quote ---
That's the problem, I don't remember a wipe without tons of bugs, crashes and so on. If everyone knew the exact wipe date, nobody would bother with crafting, farming and the server would be even more empty.

Wipe solves nothing it's like a dream holiday (a buggy one), it doesn't last long you enjoy it and then you go back to everyday reality.

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