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Changelog 14/02/13
wreese2u:
A great update, but still an issue.
While i was over BH, previewing, i was forced into an encounter with a few guys farming unity, and i died.
At Reno, i was forced into an encounter with Triple, it was a draw and we both exit. Then i got forced into an encounter with Crazy Shark, he died (Mainly because i had a gatling, and he had avenger+regular CA)
After a bit, Tripleight comes back with around six friends, and kills me. As i said, great potiental, but much player-farming-rage-action.
MySzk:
ok i wel use hipnoses to go in my subconsciousness for extracting that pasword
thenks fore repley enyway
Balthasar:
Very nice update!
Some things i can say on first glance of it:
- forced encounters happen a bit too fast and often
- my SB crashed
- new tent system works good so far
- i dont trust this Special Tent Item (...its looking at me but i won't touch it!)
avv:
--- Quote from: wreese2u on February 14, 2013, 11:37:21 pm ---A great update, but still an issue.
While i was over BH, previewing, i was forced into an encounter with a few guys farming unity, and i died.
At Reno, i was forced into an encounter with Triple, it was a draw and we both exit. Then i got forced into an encounter with Crazy Shark, he died (Mainly because i had a gatling, and he had avenger+regular CA)
After a bit, Tripleight comes back with around six friends, and kills me. As i said, great potiental, but much player-farming-rage-action.
--- End quote ---
That's the point. Stop spamming previews and go in.
Roachor:
--- Quote from: Mayck on February 14, 2013, 09:22:44 pm ---If you targeted critter that was 2 or more hexes far the spread was like:
x
Flamer: x x x x
x
And if you targeted critter 1 hex close there was no spread:
Flamer: x x x x
So now it's the first case in both scenarios.
--- End quote ---
Really? Well if you made it 3 solid rows it would have been a useful change I've been using flamer for years and never even noticed the different spread.
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