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Changelog 14/02/13

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wreese2u:
A great update, but still an issue.

While i was over BH, previewing, i was forced into an encounter with a few guys farming unity, and i died.

At Reno, i was forced into an encounter with Triple, it was a draw and we both exit. Then i got forced into an encounter with Crazy Shark, he died (Mainly because i had a gatling, and he had avenger+regular CA)

After a bit, Tripleight comes back with around six friends, and kills me. As i said, great potiental, but much player-farming-rage-action.

MySzk:
ok i wel use hipnoses to go in my subconsciousness for extracting that pasword
thenks fore repley enyway

Balthasar:
Very nice update!

Some things i can say on first glance of it:

- forced encounters happen a bit too fast and often
- my SB crashed
- new tent system works good so far
- i dont trust this Special Tent Item (...its looking at me but i won't touch it!)

avv:

--- Quote from: wreese2u on February 14, 2013, 11:37:21 pm ---A great update, but still an issue.

While i was over BH, previewing, i was forced into an encounter with a few guys farming unity, and i died.

At Reno, i was forced into an encounter with Triple, it was a draw and we both exit. Then i got forced into an encounter with Crazy Shark, he died (Mainly because i had a gatling, and he had avenger+regular CA)

After a bit, Tripleight comes back with around six friends, and kills me. As i said, great potiental, but much player-farming-rage-action.

--- End quote ---

That's the point. Stop spamming previews and go in.

Roachor:

--- Quote from: Mayck on February 14, 2013, 09:22:44 pm ---If you targeted critter that was 2 or more hexes far the spread was like:
                   x
 Flamer: x x x x
                   x
And if you targeted critter 1 hex close there was no spread:
 Flamer: x x x x

So now it's the first case in both scenarios.

--- End quote ---


Really? Well if you made it 3 solid rows it would have been a useful change I've been using flamer for years and never even noticed the different spread.

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