Other > General Game Discussion

The problem with this game

(1/4) > >>

Opera:
As we all probably know that there's a lot of shitpoststorms. Some players are mad about the changes made to the game and about the changes that are not made to the game. There are a lot of suggestions made by the players and some of them would change the game quite drastically, but still sound pretty interesting to try out. I think the problem is that we don't know what kind of game devs really want to make. That's why there're suggestions that would take the game away from the "original path", like One Alt Crusade. I'm not saying that's a bad suggestion - I personally like it - but we don't know is this what the devs are looking for.

If the devs made an introduction topic for 2238 explaining what kind of game this is, it could help players to make suggestions that help you to achieve your goal. What features you can expect (now or later)? What kind of PvP and PvE? What's the goal? ModDB page is out there, but it doesn't really feel what the game really offers. As the game is still beta, it would be helpful to have a more "technical introduction" about your goals.

Well, these are my thoughts about the main problem this game has. Your turn.

racoon:
where is faction mod, pvp game going with updates like grave digging or brahmins getting angry when you shovel their shit, and devs who are browsing www through tor? its going to die because lack of players

Opera:

--- Quote from: racoon on February 13, 2013, 03:13:16 pm ---where is faction mod, pvp game going with updates like grave digging or brahmins getting angry when you shovel their shit, and devs who are browsing www through tor? its going to die because lack of players

--- End quote ---

Like I said, we don't really know what kind of game devs want to make. Before starting to complain about features etc, we should first know what this game is really about.

Gimper:

--- Quote from: Opera on February 13, 2013, 04:07:59 pm ---Like I said, we don't really know what kind of game devs want to make. Before starting complaining about features etc, we should first know what this game is really about.

--- End quote ---
I agree. If the devs wanted players to like the game, they would listen to these suggestions instead of just letting the posts get old and die. They obviously have some sort of goal or preset thought of what Fo2238 is going to be, otherwise they would be more attentive and open to players and their suggestions. Fonline is the DEV'S game not the player's game. We want to know what it's gonna be like once its finished.

Opera:

--- Quote from: Gimper on February 13, 2013, 04:12:54 pm ---I agree. If the devs wanted players to like the game, they would listen to these suggestions instead of just letting the posts get old and die. They obviously have some sort of goal or preset thought of what Fo2238 is going to be, otherwise they would be more attentive and open to players and their suggestions. Fonline is the DEV'S game not the player's game. We want to know what it's gonna be like once its finished.

--- End quote ---

Indeed. If devs share their vision about what 2238 is, it helps players to make suggestions to support their goals.

We can be quite sure that devs want these in 2238:
- PvP almost everywhere
- You drop everything on death
- Quests, dialogs etc

Those are totally OK, if those are one of the goals. They are kinda achieved already, but there's at least one problem: You don't want to die and you certainly don't want to lose all your items. If you are in an unguarded city talking to a NPC, you would like to read the dialogs, but it's much safer to just choose the right answers to get a quest and leave the place ASAP.

That's just an example of what probably needs to be fixed somehow, but before starting to suggest things to fix these things, players need to know what devs want.
Edit: Without knowing what devs want, players will suggest things like "don't lose everything on death", "disable pvp in some places" etc. Cool suggestions, but probably have a conflict with the goals.

Navigation

[0] Message Index

[#] Next page

Go to full version