Other > Closed suggestions
CRAFTING BUG
cerberix:
Crafting isn't only money is exp too.
--- Quote ---I do realise that there were some exploits ( like making 5 flamers in 20 minutes and having almost 4000xp for it ) and you had to change it but cutting xp to 1/5 isn't a solution.
--- End quote ---
Yes, me too. I like make weapons for me and my friend and later go with friends hunt, pvp, pve... Please fix crafting system.
--- Quote ---Oh blubber... 120 xp in 2 hours :/
--- End quote ---
WTF?! It is obvious that the game is for "nolifers". In FOnline real play begins at 21 lvl when you can go take the city and others.
Quentin Lang:
--- Quote from: Solar on March 27, 2010, 04:52:09 pm ---$6200 * 0.2 = 1240 xp ... no idea where 120xp would have come from
--- End quote ---
I smell either fail in math or heavycore bug.
For making 10 rockets, wich is 1 metal part, 1 gunpowder, 1 electronic part, 1 junk, i get 120 xp. For making 20 rockets i get 240 xp (sorry, not 120xp) and around 110 minute cooldown. 2 hours are 120 minutes, so practically, by crafting explosive rockets i get 240 xp in two hours.
Zorndyke:
@ Solar a flamer have 10 min cooldown and give 150 exp that is ok but why give rockets 60? min cooldown and only 120 exp ?
all what you get with that system is that every guy have 3 big gun crafter lvl 1 to make rockets because its to less for that time.
Quentin Lang:
In 10 mins im gonna edit this post and tell 100% precisely how much xp does 10 explosive rockets give and how big crafting cooldown they give. If needed, i could provide screenshots too.
...*Going to base*...
....*Having an unpleasant encounter with slavers*...
...*Entering base*...
...*Fetching materials*...
THE BIG MOMENT OF TRUTH
Gentlemen and Mentlegen. A minute ago, 1 metal part, 1 electronic part, 1 junk and 1 gunpowder, with the help of great schematics of Guns & Bullets book turned into 10 explosive rockets, 60 experience points and about 58 minute cooldown.
Is - that - normal?
Tahvy^:
--- Quote from: vedaras on March 27, 2010, 04:41:16 pm ---crafting always supposed to be way of making money, not leveling up, i like new crafting system :>
--- End quote ---
I second this post. Pre-wipe it was easy to level up by mass producing & selling some low-tier stuff, getting a profession, rince & repeat on higher level stuff and then go out to "the desert" with pals 'n' bazookas :P
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