Other > Suggestions

Scrap Lockpick cooldown

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Eternauta:
What is it there for, exactly? As far as I can see, it only produces 2 minutes of standing silently contemplating the screen while doing quests like the stranded ship one. Why wouldn't it be better to scrap it?

Boon Lived:
So the skill can't be spammed. If you could spam, it would be too easy to open locks.
Its like asking why First Aid has a cooldown.

Eternauta:
Spam Lockpick? Come on, cooldowns makes sense for First Aid or Doctor or Steal, but not for Lockpick... Especially when you can level an alt for that.

Edit: also, in the original games, if you spammed Lockpick with a low skilled character, there was a chance to jam the lock. Not sure if it works like that in 2238 as well. Imho lock jamming should be there if it isn't, and a jammed lock should only be possible to repair by a character with high lockpick (100+ maybe). That way spamming skill with a low-LP guy wouldn't be attractive, and at the same time a LPer alt wouldn't have to wait those 2 minutes.

Perteks:
Actually this is good idea, better than taking 3 alts for lockpicking in glow.

But jamming should work like cooldown, i know its sound strange but lets say if you fail hard and jam the lock its unpicklockable for lets say 5 min?

Ox-Skull:
The lock jamming should be permanent as consequence of spamming LP.

Make LP cooldown 10 or 20 seconds, during these seconds, its possible to LP but with chance of jamming, each use of LP during the 20 second cooldown will increase chance of jamming.

For cars and doors, these would have to be able to be fixed.  Only with footlockers in enc, should it be permanent.

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