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Man of steel

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racoon:
i tested it and i still could crit friend with mos "easily". it was at beginning of session dont know how does it works now

Enzotainment:
Have not tested this thoroughly, but Man of Steel seems to work on my characters that have it. They still get crit hits, but they're less severe. Knockdowns are abundant (stone wall would fix this I presume), but damage is low and hardly any Knockouts or cripples.

All in all, I think it's a useful perk. Especially when compared to 20 or 30 hp.

-Max Payne-:
MOS doesn't reduce critical chance, but reduce the damage from the critic. You are more tough against critic.

Giftless:
I think HP is better if you have to make a choice. CA confers some of the same bonuses and you'll still get hit with ridiculous crits. With stone wall you'll still get knocked down. However if you get knocked unconscious, high HP will often keep you alive long enough so that you can wake up and use a superstim.

Roachor:
Personally I think man of steel is great, with high luck the reduced damage and effects from crits is very noticeable. It cancels out half of better crits and all of even more crits in one perk.

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