its our fault that we have 5 waves and for example hawks have 2?btw. for modoc you dont need so much alts, and we are not so numberous - try sometimes.
The fast relog change came out of freaking no where and ruined the game.
Fast relog change came as a response to engine bug, which could make any character impossible to log in until next server restart. So yea; not a solution anyone want or even like (including dev team), but better than make half of playerbase ("half", becouse some players experienced it often, and some never had any problems with that) unable to play.
Ok thanks, noone to today dont tell us reason for fastrelog.
http://fodev.net/forum/index.php/topic,26626.msg226216.html#msg226216
Funny hiden somewhere in topic with another name. So what about adding timer after die? It will be nothing for crafters but it will help pvp.
1-3 minute timer after death (you cant log on another character) would affect only pvp.
I think this could work. Adding 1-3 minute timer after death (you cant log on another character) would affect only pvp.
Bypassed by having a dual log fighter logged in, waiting over worldmap.
Besides isn't dual-log still against the rules?
It happens when a GM says you did it.