15.08.2009 - 23.06.2013
"Wasteland is harsh"
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Cant become slaver
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Topic: Cant become slaver (Read 2476 times)
gauvaran
Re: Cant become slaver
«
Reply #15 on:
January 22, 2013, 08:58:50 am »
Yes, thank you.
I am thinking about slaves number cap. I will test
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Bego
Kill the men, rape the women, eat the children!
Re: Cant become slaver
«
Reply #16 on:
January 22, 2013, 11:54:13 am »
Keep in mind you will still have to have enough charisma to be able to lead them all
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SECTION 8
racoon
Re: Cant become slaver
«
Reply #17 on:
January 22, 2013, 01:39:49 pm »
its always 2 + number of followers/mercs/companions (not slave npc's)
e.g you have 1 companion - 3 slaves
you have 4 mercenaries - 6 slaves
you have 1 merc - 3 slaves
etc
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https://i.imgur.com/TV1vK1m.png
Do not click here.
ronillon
Re: Cant become slaver
«
Reply #18 on:
January 22, 2013, 02:42:33 pm »
Quote from: Bego on January 22, 2013, 11:54:13 am
Keep in mind you will still have to have enough charisma to be able to lead them all
Also note, that you don't need to have your mercenaries with you, while slaving. You can put them in your tent and forget about them.
I know, it's weird.
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My Characters List
greenthumb
Surprisingly, the location has moved.
Re: Cant become slaver
«
Reply #19 on:
January 22, 2013, 10:07:45 pm »
Follower = mercenary, companion, slave, brahmin or dog
Ability to lead over world map is based on players Charisma and perk Magentic Personality.
You can lead on WM
1 character (including yourself) for each point of Charisma
. Perk Magnetic personality
adds 1 Charisma (not capped) for purpose of leading over WM
.
>>
Maximum number of followers on wm is 10, 11 characters including yourself.
Number of mercenaries player can hold is based on partypoints(~pp).
Factors influencing partypoints are (Charisma +10pp per point, Speech +1pp per 3%, perk Magentic Personality +50pp, trait Good natured +50pp)
>>
Maximum number of partypoints is 300, "cheapest" mercnary costs 35pp. Maximum mercenaries is 8
Number of slaves player can hold is based on number of companions+mercenaries, basic amount of slaves, perk Good natured and perk Loner
. Basic amount of slaves each player can hold is 2. Add 1 slave for each companion or mercenary tied to character. Perk Good Natured prevent you to hold any slaves. Perk Loner prevent you to hold any follower.
>>
Maximum number of slaves player can hold is 9
(2 = basic amount, 7 = each for "cheapest" mercs, where you can hold maximum 7 of them with maximum partypoints excluding perk Good Natured)
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Cant become slaver