Other > Suggestions
Shotgun crits
Blerter:
We are not having a debate on the viability of shotguns in PvP because they are not we are talking about HOW to make them viable
Roachor:
Bean Bag Ammo, -1 ap single shot(4), 100% KD(subject to stonewall), +100%dr (make shotgun a support class for pvp, also possibly slavers.)
Slugs: have -50% dr, cause 1 ap loss to target per bullet
Dragons Breath: Fire damage, subject to pyro perk.
UX1XN:
Oh god they sound goood :D
T-888:
--- Quote from: Blerter on January 21, 2013, 07:11:45 pm ---But they would be with my suggestion.
--- End quote ---
No. Tying shotguns to critical builds only and even then with some randomized damage what could be achieved more easily, yet simple damage output increase is far from enough to ensure viability.
Better DR modifier for ammunition against armored targets, that is done simply by increasing the amount of DR the ammunition negates, knock-back effect working on full range with twice less efficiency or picture perfect based on distance keeping the 6 hex rule or and after the distance of the 6 hex rule in ideal version it would convert to knockdown not knock-back. Knockdown because it allows other sources of offense to lock on the target more easily, making it a more effective weapon as knock-back in most cases also will disallow further damage output due to the low range of the shotgun.
That might not be enough, shotguns might need few hexes of love concerning range, literally few.
Then maybe and ONLY maybe in specific locations and maps where close range combat is common, specialized builds could be utilized with a high tier shotgun in hands.
If it all fails you attach this one.
--- Quote from: T-888 on December 31, 2012, 06:32:15 am ---On top of that each knock-back could deplete the opponent of, for example, 1-2 action point/s
--- End quote ---
That's after 1 burst not ...
--- Quote from: Roachor on January 21, 2013, 11:20:38 pm ---1 ap loss to target per bullet
--- End quote ---
I hope you don't mean it for bullet in each burst, 5 AP burst hitting 6 bullets decreasing 6 AP ...
Look, shotguns need to be viable not retarded imbalanced.
Blerter:
I think Roachers beanbag ammo is what shotguns NEED
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