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One Alt Crusade

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SmallGreg:
After long consideration…. Devs (and some players) says that DocAN ideas are bad. They are probably right. It is easy to imagine: pvp apes with 300% doc, fa, sneak, steal will be more annoying than ac & hth trolls. On the other hand – many players want to develop their characters after  24 lvl. Below I wrote my proposal:

* players with 25lvl(and higher)  are able to spend sp on non-combat skills (lockpick, traps, science, repair, barter, gambling and outdoorsman)
* players with 25lvl(and higher)  are able to spend sp on combat skills but only to the limit of points they spent on non-combat skills before 25 lvl
* max hp is capped at 24 lvl
* players with 25lvl(and higher)  are  not able gain current perks (level perks from http://fo2238.fodev.net/wiki/Perks)
* new perks are introduced (min lvl 27):

* Better radiation resistance (5 levels) : each level of perk adds 1% to radiation resistance
* Better poison resistance (5 levels) : each level of perk adds 1% to poison resistance
* Better carry weight (5 levels): each level of perk adds 2 to carry weightI think my proposal won’t ruin current system, and can be implemented without wipe.

sg

DocAN.:
Does any of You made some caluclations? +1 SP above 200% cost 6 SP and who care about 300 FA/Doc when there is SS spam option. Features suggested in 1st post are the simplest one that could be implemented.

Elmehdi:

--- Quote from: JovankaB on March 05, 2013, 08:56:52 am ---About the rest, I agree that in general you should be able to do most things with one character,
but IMO in different ways. So for example you could bash door with a crowbar if you are strong,
or lockpick it if you are lockpicker, or maybe convince a local thief NPC to join you if you have
high speech or buy some rare master key if you are trader, that turns into dust after a few uses etc.

But your proposal wouldn't really work that way. How it would work? Your character could do
everything the same way, but ONLY IF you spent months on grinding experience. I'm not
saying it's a bad idea in general, but I'm not convinced that it's the best solution to the problem
(even if the simplest one, which is advantage). All this - IMHO.
--- End quote ---

Yes, being able to do the same things in many ways could be very relevant to this game - I must admit it.

However, I think this is not only about being able to become more universal with one character. I think this is also about granting player an option to constantly develope one 'alt' thus making gamers identify with their characters. People have a natural will to progress - if you block it, f.e. setting very low lvlcap, they will either get bored after hitting it and quit or they will just start creating a different alt.

As for grinding - yes people would grind - about 3% of them that are just no-lifes. Just like in any other MMORPG. Why even care about them? - Or more like why everyone else should suffer because of these 3%? With the suggestion already stated of setting a maximum capacity on hp gain, not on a character level - noone of these no-lifes would ever become too powerfull anyway.

I know that this will probably never happen on 2238 which is a 'faction mod' (you are supposed to cooperate - mostly with your own alts). However - even though the suggestion that is enclosed in this topic has not been raised for the first time, and any polls show clearly that most of people support it  - I don't recall any devs response in this matter so I appreciate your contribution very much JovankaB.

Alvarez:
Make it possible to reassign SPECIAL and skill points. Or make it possible to gain SPECIAL through natural means.

DocAN.:
Gain SPECIAL could work like You said but it would have to take a lot of time to get +1 point.

Lets say moving boxes which is a quest could rise ST after 100+ quests - this way will bring more players to Towns.
Similar way players could get + 1 CH by trading stuff to merchants - there is alrdy some table which shows best trader, it could be used to apply +1 CH to players which has traded more then X value of stuff, where X would be defined by developers.

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