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What Level were you when you found the Old Warehouse

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JovankaB:
I don't find this info relevant. The level requirement is to prevent new characters from getting
an encounter that they aren't ready to deal with and it works perfectly without any knowledge
about it. If some people try to farm special encounters with alts it's not any of my concern.

Trokanis:
Actually I would like to know too the lowest level someone got it, mostly because it will effect which character I will travel the most with, either leveling my sg'r more or continuing my BP search hard core.

ronillon:

--- Quote from: JovankaB on January 12, 2013, 01:23:55 am ---I don't find this info relevant. The level requirement is to prevent new characters from getting
an encounter that they aren't ready to deal with and it works perfectly without any knowledge
about it. If some people try to farm special encounters with alts it's not any of my concern.

--- End quote ---
I dont really get what is the problem with alts. This game is an open beta from what i heard. So its only logical, that people are trying different builds. What is a problem with having sniper, slaver, burster, crafter or lockpicker? Some of these characters are able to work efficient even on lower levels. an it can be really frustrating spending hours and hours farming junk/footlockers on level 12 and then finding out, that with level 15 you have a chance to find a special encounter.

And lets face it. People WANT these encounters, they are unique, they are something that most players have never encountered. And there is ofcourse a sweet reward. And since it is a chance based thing, you cant blame people for trying to find out, whether there is anything they could do to increase their chances.

And if it is possible to find one type of SE multiple times on one character, then i dont see a reason why to put there a level limitation. That level 2 character will just meet something, that he cant deal with. But that is the case with most NPCs at that level anyway.

IMHO everyone should be able to find these encounters. And possibly, their locations could stay on WM for some time, so people who find them can bring friends to help them to defeat anything that could be hiding there. I mean if you meet those tough encounters on a crafting alt, you will not be able to deal with them anyway, even if you are level 24.

But if there is no other way, and the level (or any) limitation is applied. It would be very kind of you to let us know. I mean its not some kind of secret, or is it?

Sometimes i feel like this game is actually not about playing, but rather about finding out game rules. They you are to be punished for that. Although i love to test stuff and help to develop. Its frustrating.

DrakoWolf:

--- Quote from: ronillon on January 13, 2013, 09:18:31 am ---And if it is possible to find one type of SE multiple times on one character, then i dont see a reason why to put there a level limitation. That level 2 character will just meet something, that he cant deal with. But that is the case with most NPCs at that level anyway.

--- End quote ---

I think the level limitation is a good idea for the Old Warehouse encounter. When I traveled the wastes with my low level char, I was actually hoping NOT to find that encounter, because it can be infuriating if you finally get it, but cannot deal with it.


--- Quote from: ronillon on January 13, 2013, 09:18:31 am ---
IMHO everyone should be able to find these encounters. And possibly, their locations could stay on WM for some time, so people who find them can bring friends to help them to defeat anything that could be hiding there. I mean if you meet those tough encounters on a crafting alt, you will not be able to deal with them anyway, even if you are level 24.

--- End quote ---
 

If all the Spec encounters location would stay on the map, it would create an enormous amount of locations, and data on the server. I would be nice, but I don`t think its possible.
The only thing that could help if you find it with a crafter alt would be to call for help via radio. (which is not possible at the moment, in special encounters, and in my opinion, that is the only thing that should be changed)

T-888:
 
--- Quote from: JovankaB on January 11, 2013, 10:31:29 pm ---There is a level requirement in Old Warehouse, I said it already in one of the multiple threads.
The main reason there is a level requirement is because there are mobs inside and it would be
a bit unfair for the player to find it on level 2 for example.

--- End quote ---

Why put mobs there in the first place? Just like Reno sewers.

There's like so small chance to find that encounter and when a player finds it, you make them work for it, thus some weird level requirements for encounters come in.

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