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Author Topic: new wasteland would be much more interesting.  (Read 928 times)

new wasteland would be much more interesting.
« on: January 19, 2013, 03:45:41 pm »

Good day! This is the message in the first place for developers. I have some great ideas, which could be implemented in the best server fonline. Well, the first is to increase the skills of process occurs only through the use of this skill, well, plus perks and quests. (main rule out the possibility, for example, to increase the skill thief by killing critters) and resulting in the killing will increase only weapon skills of certain weapons. In such a system, the need for the game in two windows disappear, and the creation of other characters.
The second idea is that there was a system of factional cities.  For example, each player can at any time choose the city in which he would like to live. To do this, he must take the citizenship. Assuring him of protection provided in the city. Citizenship can be taken only in one city. As a result of citizenship in each city offers its own advantages. There is an opportunity to trade with many of the merchants of the city and so on. As well as the attack on the town citizens had to defend his city. Citizens of other cities are also able to trade and to go to other cities, if not to cause disturbances and damage, and the number of vendors with whom they could trade would depend on the reputation of this city.
Also need to increase the number of traders in each city. And add the illegal arms dealers, and drug use, which was necessary to get in contact.
Also to be able to see how many people in the game, not on the web page but directly in the game with the aid of the scanner on the similarity of the radio, which can be bought. He could show the number of people in the selected area (all game, 10 zones, 5 zones, 1 zone). This will give the opportunity to find new friends, find out how many people in the cities at the moment, and more interesting to spend time in the game.
And very important and necessary idea, we must make sure that there is no such place, such as a tent or a base where players can be and it was impossible to see or interact with. So if you find a scanner that the city is now 4 people, when you come you are sure to find exactly what 4 people in the city. But keeping things can be realized with the aid of a shovel, for example by burying them in a pit or grave, on the global map anywhere. And with incidental finding you when you're on location or on the contrary they were buried dig up.
« Last Edit: January 19, 2013, 03:59:19 pm by ПЕРЕЦ »
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Cyber Jesus

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Re: new wasteland would be much more interesting.
« Reply #1 on: January 19, 2013, 06:12:24 pm »

Being able to see how many players are in a city will be purely an abuse tool when it comes to pvp.
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