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Author Topic: Changelog 31/12/12  (Read 34121 times)

Re: Changelog 31/12/12
« Reply #45 on: December 31, 2012, 11:18:28 am »

It's great if they don't flee the base, when the char is not there and keep mining.
About the PXing, i rarelly do it, but it was nice sometimes to keep some places safe from evil npcs.
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Re: Changelog 31/12/12
« Reply #46 on: December 31, 2012, 11:22:46 am »

Craftable crates and lockers, and buff to shotguns!! Thats great addition! Thanks!!!
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Re: Changelog 31/12/12
« Reply #47 on: December 31, 2012, 11:26:00 am »

Good update !

AtomicWrangler

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Re: Changelog 31/12/12
« Reply #48 on: December 31, 2012, 11:53:06 am »

Thx for this nice update :)
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Hasteland is warch

vinio

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Re: Changelog 31/12/12
« Reply #49 on: December 31, 2012, 12:15:20 pm »

nice update
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Re: Changelog 31/12/12
« Reply #50 on: December 31, 2012, 12:50:09 pm »

Craftable containers and shotguns buff are totally amazing. The game will be much more interesting, when there will be different roles of the battle characters. I would like to see that support shotguns knock-downing everything. But yeah, we need to test it, cause it seems to be too high knock-chance. Usually in the battle knock-out means dead.

Devs, is it bug or planned change to remove barter? I remember when it was important part of the game for me. I could trade unnecessary stuff for ammo, drugs etc. Actually selling prices havent any sense. Is it still possible to repair it in this season?
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Re: Changelog 31/12/12
« Reply #51 on: December 31, 2012, 12:51:50 pm »

i dont know why everyone is so excited about idea stolen from fonline: requiem.

Mike Crosser

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Re: Changelog 31/12/12
« Reply #52 on: December 31, 2012, 01:12:12 pm »

Thank you devs,wonderful update.
Like nexxos said "This is my boomstick"
Re: Changelog 31/12/12
« Reply #53 on: December 31, 2012, 02:16:02 pm »

i dont know why everyone is so excited about idea stolen from fonline: requiem.

A good idea is a good idea.
Last I checked this game wasn't called Fonriginal2238, so what's your point?
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Lexx

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Re: Changelog 31/12/12
« Reply #54 on: December 31, 2012, 02:59:30 pm »

idea stolen from fonline: requiem.

Damn, a different game had the same feature already. Now we have to remove it, because it cannot be in another game! :/
« Last Edit: December 31, 2012, 03:01:06 pm by Lexx »
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Re: Changelog 31/12/12
« Reply #55 on: December 31, 2012, 03:01:14 pm »

Craftable containers and shotguns buff are totally amazing. The game will be much more interesting, when there will be different roles of the battle characters. I would like to see that support shotguns knock-downing everything. But yeah, we need to test it, cause it seems to be too high knock-chance. Usually in the battle knock-out means dead.

Devs, is it bug or planned change to remove barter? I remember when it was important part of the game for me. I could trade unnecessary stuff for ammo, drugs etc. Actually selling prices havent any sense. Is it still possible to repair it in this season?

"Knock down " means dead, "knokback" is something other.
« Last Edit: December 31, 2012, 03:19:10 pm by -Max Payne- »
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Re: Changelog 31/12/12
« Reply #56 on: December 31, 2012, 04:22:51 pm »

Damn, a different game had the same feature already. Now we have to remove it, because it cannot be in another game! :/

you said it ;D
Re: Changelog 31/12/12
« Reply #57 on: December 31, 2012, 05:47:23 pm »

Added a few recipes to fixboy for craftable containers!

best update ever!  ;) this is a good way, keep it up!
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DeputyDope

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Re: Changelog 31/12/12
« Reply #58 on: December 31, 2012, 06:23:30 pm »

good update.
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codave

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Re: Changelog 31/12/12
« Reply #59 on: December 31, 2012, 11:32:05 pm »

My bases and tents look like they've been raped, now that I don't have to put all the extra crap on the ground.

Craftable containers = WIN.

Excellent update.
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