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Gimper:
Alrighty then, I'm making a new Melee Crippler for real time combat. I'm pretty please with him so far, but I need to decide if I need the Hit Points, or the Action Points.

He got Bruiser and Loner (so its easier to level)

9 strength
1 perception
8 endurance
1 charisma
5 intelligence
10 agility
10 luck

More Criticals (which I confirmed with devs to make sure it worked with melee)
Bonus HtH damage +
Even More Criticals
Lifegiver 1
HtH Criticals

So he has I think 40% regular Crit Chance right now for melee (maybe 55 if HtH criticals works that way)

He is level 15 now and I'm gonna get bonus HtH attacks at 18. I'm deciding whether to get Action boy at level 21 and 24 or lifegiver 2 and 3 at level 21 and 24. Basically every aimed hit is a crit, so he is pretty decent.

Let me know what yall think.



S.T.A.L.K.E.R:
I don't understand why most melee builds have one PE.

maybe 4 PE is better so you can at least see what you are running into

Alexandrite:
I know Melee and SG are 2 of the 3 skills, but what's the third one?

Gimper:

--- Quote from: Alexandrite on December 27, 2012, 01:16:59 am ---I know Melee and SG are 2 of the 3 skills, but what's the third one?

--- End quote ---
No I got melee and BG because I use flamers to rape floaters and aliens and what not. The third is outdoors so I can farm brahmin hides and gecko pelts and stuff safely.

Alexandrite:

--- Quote from: Gimper on December 27, 2012, 01:23:25 am ---No I got melee and BG because I use flamers to rape floaters and aliens and what not. The third is outdoors so I can farm brahmin hides and gecko pelts and stuff safely.

--- End quote ---

Ah, got it...

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