Other > Suggestions

just a few suggestions

<< < (2/4) > >>

jacky.:
30met parts and 5good met parts. And lockers won't block enter and they can't be dropped in towns

Gimper:

--- Quote from: TKs-KaBoom on December 27, 2012, 12:27:57 am ---I want mine made out ouf wood, mahogony, oak, cedar..... giant red wood.  Seriously, stupid idea, the whole thing, not just the wood part.  It's just another solution to the existing workarounds we allready have, use cows!  your idea is udderly ridiculous :)

--- End quote ---
use.... cows... Your ignorance makes me want rip my overly kind obnoxiously sweet smelling dear mothers face off...
We were talking about more space, not a walking killable goldmine. And I for one, know that people kill other peoples cows for fun. BOOM!! Then your stuffs gone. Read the whole message, and think before you type. I still think locker crafting is a great idea.

Mike Crosser:

--- Quote from: jack555 on December 26, 2012, 08:41:45 pm ---
Lockers, ok so most of the times when i enter a town or faction base i always see the lockers opened. how about lockers shuting by them selfs every 30 seconds?.

how about being able to distress with a combate helmet? without being able to do that it kinda makes it useless.


--- End quote ---
Those 2 are bugs.The lockers are supposed to close after some time,and you should be able to distress with a Combat Helmet mk2.
No on the respawn radio.
Yes for the caravans and craftable lockers.

chocolate_chip_cookies:
Craftable lockers = 6 metal parts. That's it

Gimper:

--- Quote from: chocolate_chip_cookies on December 27, 2012, 05:04:59 pm ---Craftable lockers = 6 metal parts. That's it

--- End quote ---
No. Just no. Lockers at one time were so rare and valuable you could only get them from a bug or GM abuse, changing that would would be blasphemy. That is like making Gatling lasers farm-able from mole rats. My point is, it'd just be way too easy. Or, if it would be craftable from 6 metals, make a limit for them in bases.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version