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Poll

Do you like the new system?

Yes.
- 11 (24.4%)
Yes, a change was needed, but not these changes.
- 14 (31.1%)
No, old system was better.
- 18 (40%)
BIG GUNZ!!!!!11
- 2 (4.4%)

Total Members Voted: 45


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Author Topic: FA and doc as of 03.25 wipe  (Read 4842 times)

Re: FA and doc as of 03.25 wipe
« Reply #15 on: March 26, 2010, 05:24:43 pm »

XP farming with FA was a joke, crafting had way better returns and so does killing creeps.
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Lordus

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Re: FA and doc as of 03.25 wipe
« Reply #16 on: March 26, 2010, 05:28:11 pm »

then maybe stop worrying about leveling to your 15+ level when you can finally play 2D deathmatch, and start playing MMORPG

 Hmm, maybe you forged, that you allowed me to broadcast radio mad brahmin only from prison, where i cant get any news, zero interaction with players ... So, please, dont tell me play MMORPG, it sounds  funny from you.

 After this post wipe euphory, only PvP will be the magnet for most players staying inside.. And i have not time to spent so many hours, like others.. So me, and many others, single or occasionaly players will be in disadvantage in the major reason why to stay in, just because we will not be able to heal ourself during leveling (last leveling my char to level 21 takes me cca one month).

 This measure, aimed primary on PvP, has sideeffect on other part of playing.

 But seriously, i dont understand, why players, which spent many hours of crafting, leveling, traveling, are unable to add yourself FA to raise their 2-3 minute combat life by another few seconds.

 Give us repetable, team PvE action (like was my shitty caves quests) and i will enjoy the leveling.

 I appreciate your work, devs, but maybe you are loosing the connection with kind of players, which are the biggest part of this gameworld.

 P.S.: At level 9 player which has not doctor skill is almost unable to heal weak. It is not about pure PvP, it is about world travelling, anti PK, leveling,... .
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Solar

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Re: FA and doc as of 03.25 wipe
« Reply #17 on: March 26, 2010, 07:13:57 pm »

What I would say I'm disappointed with is the lack of a crafting path for doctors.

Gunners can start churning out BBs and BB guns (which is great, by the way), but doctors can't start out by crafting humble healing powders and antidotes to get basic xp and some starter cash.

But conversely what they can produce is now worth something. Just look at all the (not so) willing customers right here in this thread! :)


Quote
Give us repetable, team PvE action (like was my shitty caves quests) and i will enjoy the leveling.

I think stage 1 will be PvE-ing the advanced material zones - look at the toxic caves for an example (I think these are already done anyway :P )
« Last Edit: March 26, 2010, 07:20:14 pm by Solar »
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
Re: FA and doc as of 03.25 wipe
« Reply #18 on: March 26, 2010, 07:23:29 pm »

But conversely what they can produce is now worth something. Just look at all the (not so) willing customers right here in this thread! :)

True, but there's no entry level stuff to craft, you have to wade right in with the higher end stuff. Small gunners can at least start out with BB guns and 10mms, we just have to shoot things until we get doctor profession.

At least give us healing powders and give us back antidotes. I feel like an idiot crafting endless primitive tools.
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Solar

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Re: FA and doc as of 03.25 wipe
« Reply #19 on: March 26, 2010, 07:31:32 pm »

We're going to add weak healing powder, give the budding doctors out there something to do.
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.

Lordus

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Re: FA and doc as of 03.25 wipe
« Reply #20 on: March 26, 2010, 07:46:03 pm »

I think stage 1 will be PvE-ing the advanced material zones - look at the toxic caves for an example (I think these are already done anyway :P )

 I know, i was already there :) But i think this is the same map with no variation and our team was full of noobs and we suceed .. so no challenge, no radiation and no firegeckons throwing their flame from every corner...

 
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Solar

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Re: FA and doc as of 03.25 wipe
« Reply #21 on: March 26, 2010, 08:30:32 pm »

Heh, well, difficulty can always be tinkered with.
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.

Lexx

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Re: FA and doc as of 03.25 wipe
« Reply #22 on: March 26, 2010, 08:37:35 pm »

The toxic cave isn't meaned as a high-level PvE location.
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Re: FA and doc as of 03.25 wipe
« Reply #23 on: March 26, 2010, 10:00:31 pm »

We're going to add weak healing powder, give the budding doctors out there something to do.

Nobody uses healing powder anyway, -1 PE isn't really worth it, even with the new first aid system. I'd suggest you just give untrained doctors healing powder and antidotes, and give doctor level 1 all the booze. And maybe First Aid Kits.
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Solar

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Re: FA and doc as of 03.25 wipe
« Reply #24 on: March 26, 2010, 10:22:05 pm »

Nah, weak healing will be fine. Its only level 0 afterall
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
Re: FA and doc as of 03.25 wipe
« Reply #25 on: March 26, 2010, 10:25:04 pm »

Nah, weak healing will be fine. Its only level 0 afterall

So long as you get rid of the perception penalty, or at least make it pretty short. Otherwise folk will just stand around instead of healing
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vedaras

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Re: FA and doc as of 03.25 wipe
« Reply #26 on: March 26, 2010, 10:26:22 pm »

use fuckin stimpacks :>
Re: FA and doc as of 03.25 wipe
« Reply #27 on: March 26, 2010, 11:07:48 pm »

use fuckin stimpacks :>
gathering 3 items, cd on crafting and low hp heals = useless crap.
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Lordus

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Re: FA and doc as of 03.25 wipe
« Reply #28 on: March 26, 2010, 11:08:07 pm »

use fuckin stimpacks :>

 WTB 10 000 000 stimpacks .)
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Kharaam

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Re: FA and doc as of 03.25 wipe
« Reply #29 on: March 27, 2010, 12:03:12 am »

how much do you pay for one? i can lower the detail price, because you buy much of them...
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